Whirligig Saw — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.
Stats and requirements
Attribute
Value
Strength required
18
Skill required
12
Durability
230
Temporary buffs
Yes
Base rally
60 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Strength, Quality, Arcane
Elemental conversion
Yes
Base damage · weapon +0
Damage type
Value
Physical
95
Blood
-
Arcane
-
Fire
-
Bolt
-
Published base power, before attribute bonuses, gems and the target's defence. Wiki damage types: (Phys./Blunt/Thrust).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
-
-
30000
30000
30000
15000
Whirligig Saw
Chalice Bath Messengers [ Chalice Dungeons Common ]
-
-
30000
30000
30000
-
Whirligig Saw
Patches, the Spider [ Chalice Dungeons Rare ]
-
-
30000
30000
30000
-
Whirligig Saw
Upgrades · damage and rally
Upgrade
Regain
Physical
+0
60
95
+1
66
104
+2
72
113
+3
78
122
+4
84
131
+5
90
140
+6
96
149
+7
102
158
+8
108
167
+9
114
176
+10
120
190
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
B
E
-
D
+1
B
E
-
D
+2
B
E
-
C
+3
B
E
-
C
+4
A
E
-
C
+5
A
E
-
C
+6
A
E
-
B
+7
A
E
-
B
+8
A
E
-
B
+9
A
E
-
B
+10
S
D
-
B
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
320
+2
1 / 3
5
-
-
-
380
+3
2 / 3
8
-
-
-
460
+4
2 / 3
-
3
-
-
520
+5
2 / 3
-
5
-
-
600
+6
3 / 3
-
8
-
-
680
+7
3 / 3
-
-
3
-
740
+8
3 / 3
-
-
5
-
820
+9
3 / 3
-
-
8
-
880
+10
3 / 3
-
-
-
1
960
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.70
0.20
0.00
0.49
+1
0.74
0.21
0.00
0.52
+2
0.78
0.22
0.00
0.55
+3
0.82
0.23
0.00
0.57
+4
0.86
0.24
0.00
0.60
+5
0.90
0.25
0.00
0.63
+6
0.94
0.26
0.00
0.66
+7
0.98
0.27
0.00
0.68
+8
1.02
0.28
0.00
0.71
+9
1.06
0.29
0.00
0.74
+10
1.10
0.30
0.00
0.77
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
0.75
Blunt
18
0.60
Light
→ R1 (2e)
0.78
Blunt
18
0.63
Light
→ → R1 (3e)
0.81
Blunt
18
0.66
Light
→ → → R1 (4e)
0.85
Thrust
18
0.70
Normal
thrust damage type; good against specific foes
R1 (backstep)
0.70
Thrust
12 (+10)
0.70
Light
thrust damage type; good against specific foes
R1 (roll)
0.70
Blunt
12 (+10)
0.70
Light
R1 (forward quickstep)
0.70
Blunt
12 (+10)
0.70
Light
R1 (side quickstep)
0.70
Blunt
12 (+10)
0.70
Light
long step forward
R1 (running)
0.85
Thrust
28 (+X)
0.85
Normal
thrust damage type; good against specific foes
R2
1.05
Blunt
30
0.90
Normal
R2 (charged)
1.30
Blunt
45
1.30
Heavy
continuously hold the button to execute
R2 (backstep)
1.00
Blunt
25 (+10)
1.00
Heavy
R2 (running)
1.15
Blunt
40 (+X)
1.20
Normal
R2 (forward jump)
1.20
Blunt
50
1.20
Heavy
Transform Attack
1.15
Physical
35 (+X)
1.20
Normal
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.20
Blunt
50
1.10
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.60
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Physical
30
1.00
Normal
→ R1 (2e)
1.03
Physical
30
1.03
Normal
→ → R1 (3e)
1.12
Physical
30
1.12
Normal
→ → → R1 (4e)
1.15 + 0.3*2
Physical
30
1.15 + 0.3*2
Normal
high damage; also produces two 0.30x shreds
R1 (backstep)
1.00
Physical
25 (+10)
1.10
Normal
R1 (roll)
0.95
Physical
25 (+10)
1.05
Normal
R1 (forward quickstep)
0.95
Physical
25 (+10)
1.05
Normal
R1 (side quickstep)
0.95
Physical
25 (+10)
1.05
Normal
R1 (running)
1.08
Physical
40 (+X)
1.08
Normal
R2
1.30
Physical
55
1.30
Heavy
R2 (charged)
1.8 + 0.3*3
Blunt
80
2.5 + 0.3*3
Massive
continuously hold the button to execute; also produces three 0.30x shreds
R2 (backstep)
1.2 + 0.3*2
Blunt
25 (+10)
1.3 + 0.3*2
Normal
also produces two 0.30x shreds
R2 (running)
1.40
Physical
65 (+X)
1.50
Heavy
R2 (forward jump)
1.5 + 0.3*2
Blunt
65
1.5 + 0.3*2
Heavy
tap forward on the stick as you press R2; also produces two 0.30x shreds
L2
0.80
Physical
25
0.80
Light
continuously hold the button to execute
L2 (held, hit 1)
0.60
Physical
10
0.30
Light
loops between 1, 2 and 3 as long as L2 is held
L2 (held, hit 2)
0.30
Physical
0
0.30
Very Light
loops between 1, 2 and 3 as long as L2 is held
L2 (held, hit 3)
0.60
Physical
10
0.30
Light
loops between 1, 2 and 3 as long as L2 is held
Transform Attack
1.05
Blunt
25 (+X)
1.30
Heavy
press L1 while performing another action;
Plunge Attack
1.50
Physical
65
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.60
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Whirligig Saw
Radial · Radial · Triangle
Uncanny Whirligig Saw
Radial · Radial · Waning
Lost Whirligig Saw
Radial · Triangle · Waning
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: Treasure in (The Old Hunters DLC) : Hunter's Nightmare ; just after Nightmare Church lamp. You head down the stairs, drop down to your right and at the end of the path the weapon will be on the tombstone. If you need further assistance to find the weapon, you can follow the full Hunter's Nightmare Map . It is possible to obtain Whirligig Saw faster by jumping on the wooden beams from top of ladder before Bloody Plaza and then subsequently jump on the tombstone it's on. [ video ] Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]
Stats and requirements
Attribute
Value
Strength required
18
Skill required
12
Durability
230
Temporary buffs
Yes
Base rally
60 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Strength, Quality, Arcane
Elemental conversion
Yes
Base damage · weapon +0
Damage type
Value
Physical
95
Blood
-
Arcane
-
Fire
-
Bolt
-
Published base power, before attribute bonuses, gems and the target's defence. Wiki damage types: (Phys./Blunt/Thrust).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
-
-
30000
30000
30000
15000
Whirligig Saw
Chalice Bath Messengers [ Chalice Dungeons Common ]
-
-
30000
30000
30000
-
Whirligig Saw
Patches, the Spider [ Chalice Dungeons Rare ]
-
-
30000
30000
30000
-
Whirligig Saw
Upgrades · damage and rally
Upgrade
Regain
Physical
+0
60
95
+1
66
104
+2
72
113
+3
78
122
+4
84
131
+5
90
140
+6
96
149
+7
102
158
+8
108
167
+9
114
176
+10
120
190
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
B
E
-
D
+1
B
E
-
D
+2
B
E
-
C
+3
B
E
-
C
+4
A
E
-
C
+5
A
E
-
C
+6
A
E
-
B
+7
A
E
-
B
+8
A
E
-
B
+9
A
E
-
B
+10
S
D
-
B
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
320
+2
1 / 3
5
-
-
-
380
+3
2 / 3
8
-
-
-
460
+4
2 / 3
-
3
-
-
520
+5
2 / 3
-
5
-
-
600
+6
3 / 3
-
8
-
-
680
+7
3 / 3
-
-
3
-
740
+8
3 / 3
-
-
5
-
820
+9
3 / 3
-
-
8
-
880
+10
3 / 3
-
-
-
1
960
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.70
0.20
0.00
0.49
+1
0.74
0.21
0.00
0.52
+2
0.78
0.22
0.00
0.55
+3
0.82
0.23
0.00
0.57
+4
0.86
0.24
0.00
0.60
+5
0.90
0.25
0.00
0.63
+6
0.94
0.26
0.00
0.66
+7
0.98
0.27
0.00
0.68
+8
1.02
0.28
0.00
0.71
+9
1.06
0.29
0.00
0.74
+10
1.10
0.30
0.00
0.77
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
0.75
Blunt
18
0.60
Light
→ R1 (2e)
0.78
Blunt
18
0.63
Light
→ → R1 (3e)
0.81
Blunt
18
0.66
Light
→ → → R1 (4e)
0.85
Thrust
18
0.70
Normal
thrust damage type; good against specific foes
R1 (backstep)
0.70
Thrust
12 (+10)
0.70
Light
thrust damage type; good against specific foes
R1 (roll)
0.70
Blunt
12 (+10)
0.70
Light
R1 (forward quickstep)
0.70
Blunt
12 (+10)
0.70
Light
R1 (side quickstep)
0.70
Blunt
12 (+10)
0.70
Light
long step forward
R1 (running)
0.85
Thrust
28 (+X)
0.85
Normal
thrust damage type; good against specific foes
R2
1.05
Blunt
30
0.90
Normal
R2 (charged)
1.30
Blunt
45
1.30
Heavy
continuously hold the button to execute
R2 (backstep)
1.00
Blunt
25 (+10)
1.00
Heavy
R2 (running)
1.15
Blunt
40 (+X)
1.20
Normal
R2 (forward jump)
1.20
Blunt
50
1.20
Heavy
Transform Attack
1.15
Physical
35 (+X)
1.20
Normal
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.20
Blunt
50
1.10
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.60
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Physical
30
1.00
Normal
→ R1 (2e)
1.03
Physical
30
1.03
Normal
→ → R1 (3e)
1.12
Physical
30
1.12
Normal
→ → → R1 (4e)
1.15 + 0.3*2
Physical
30
1.15 + 0.3*2
Normal
high damage; also produces two 0.30x shreds
R1 (backstep)
1.00
Physical
25 (+10)
1.10
Normal
R1 (roll)
0.95
Physical
25 (+10)
1.05
Normal
R1 (forward quickstep)
0.95
Physical
25 (+10)
1.05
Normal
R1 (side quickstep)
0.95
Physical
25 (+10)
1.05
Normal
R1 (running)
1.08
Physical
40 (+X)
1.08
Normal
R2
1.30
Physical
55
1.30
Heavy
R2 (charged)
1.8 + 0.3*3
Blunt
80
2.5 + 0.3*3
Massive
continuously hold the button to execute; also produces three 0.30x shreds
R2 (backstep)
1.2 + 0.3*2
Blunt
25 (+10)
1.3 + 0.3*2
Normal
also produces two 0.30x shreds
R2 (running)
1.40
Physical
65 (+X)
1.50
Heavy
R2 (forward jump)
1.5 + 0.3*2
Blunt
65
1.5 + 0.3*2
Heavy
tap forward on the stick as you press R2; also produces two 0.30x shreds
L2
0.80
Physical
25
0.80
Light
continuously hold the button to execute
L2 (held, hit 1)
0.60
Physical
10
0.30
Light
loops between 1, 2 and 3 as long as L2 is held
L2 (held, hit 2)
0.30
Physical
0
0.30
Very Light
loops between 1, 2 and 3 as long as L2 is held
L2 (held, hit 3)
0.60
Physical
10
0.30
Light
loops between 1, 2 and 3 as long as L2 is held
Transform Attack
1.05
Blunt
25 (+X)
1.30
Heavy
press L1 while performing another action;
Plunge Attack
1.50
Physical
65
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.60
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Whirligig Saw
Radial · Radial · Triangle
Uncanny Whirligig Saw
Radial · Radial · Waning
Lost Whirligig Saw
Radial · Triangle · Waning
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: Treasure in (The Old Hunters DLC) : Hunter's Nightmare ; just after Nightmare Church lamp. You head down the stairs, drop down to your right and at the end of the path the weapon will be on the tombstone. If you need further assistance to find the weapon, you can follow the full Hunter's Nightmare Map . It is possible to obtain Whirligig Saw faster by jumping on the wooden beams from top of ladder before Bloody Plaza and then subsequently jump on the tombstone it's on. [ video ] Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]