Vitality — Bloodborne

Vitality — Game mechanics, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Vitality

Reference data · Practical information

AttributeDescriptionSoft capSoft capHard capSoft caps effect
VitalityAttribute governing HP305099The amount of max HP gained is ~25 per level from 1 - 30; ~20 per level at 31; ~8-9 per level after 50

Stats by encounter

VitalityHP+HPVitalityHP+HPVitalityHP+HPVitalityHP+HP
7511base3111232354153597717349
8530193211472455154497817428
9552223311702356155397917508
10573213411932357156298017588
11594223512162358157198117679
12616223612392359158098217758
13638223712612260158888317838
14658203812832261159798417918
15682243913042162160698517998
16698164013252163161598618078
17718204113462164162388718147
18742244213662065163298818228
19766244313862066164198918308
20792264414051967164989018377
21821294514241968165899118458
22849284614421869166689218527
23878294714581670167599318608
24908304814741671168389418677
25938304914891572169299518747
26970325015001173170089618817
27100131511508874170999718887
28103433521517975171789818946
29106632531526976172589919006
30110034
Caryll RunesVitalityHPInvading VitalityInvading HP
None99190040.51330
None501500291050
None40132526927
None30110020770
+15% HP992185531529
+15% HP501725351207
+15% HP401523291066
+15% HP30126523885

Source : Bloodborne Wiki · CC BY-SA 3.0