Traps & Hazards — Bloodborne
Traps & Hazards — Chalices, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Reference data
| Depth | Guillotine | Pendulum Axe | Rolling Boulder | Arrow | Barbecue Pan [ pic ] | Exploding Barrel | Poison Smoke |
|---|---|---|---|---|---|---|---|
| 1 | 550 | 550 | 1000 | 300 | 130 | 152 | 0.1% + 12 / tick |
| 2 | 650 | 650 | 1400 | 370 | 160 | 187 | 0.1% + 13 / tick |
| 3 | 800 | 800 | 1600 | 500 | 230 | 257 | 0.1% + 17 / tick |
| 4 | 1000 | 1000 | 1670 | 580 | 270 | 322 | 0.1% + 21 / tick |
| 5 | 1000 | 1000 | 1670 | 600 | 280 | 372 | 0.1% + 25 / tick |
| Physical Damage | Physical Damage | Physical Damage | Fire Damage | Fire Damage | Fire Damage |
| Rating 1 : | Arrow trap gets affected by dungeon damage scaling. |
|---|---|
| Rating 2 : | Flaming Boulder doesn't have a separate entry from the normal one. |
| Rating 3 : | Dungeon Cannons deal 350 blood dmg base and scales with chalice multipliers. |
Source : Bloodborne Wiki · CC BY-SA 3.0