Threaded Cane — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.
Stats and requirements
Attribute
Value
Strength required
7
Skill required
9
Durability
200
Temporary buffs
Yes
Base rally
35 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Skill , Arcane
Elemental conversion
Yes
Base damage · weapon +0
Damage type
Value
Physical
78
Blood
-
Arcane
-
Fire
-
Bolt
-
Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Thrust).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
1200
1200
1200
1200
1200
600
Saw Hunter Badge
Upgrades · damage and rally
Upgrade
Regain
Physical
+0
35
78
+1
38
85
+2
41
92
+3
44
99
+4
47
106
+5
50
113
+6
53
120
+7
56
127
+8
59
134
+9
62
141
+10
65
156
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
E
C
-
D
+1
E
C
-
D
+2
E
B
-
D
+3
E
B
-
D
+4
E
B
-
D
+5
E
B
-
D
+6
E
B
-
C
+7
E
B
-
C
+8
E
B
-
C
+9
E
A
-
C
+10
E
A
-
B
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
200
+2
1 / 3
5
-
-
-
260
+3
2 / 3
8
-
-
-
300
+4
2 / 3
-
3
-
-
360
+5
2 / 3
-
5
-
-
400
+6
3 / 3
-
8
-
-
440
+7
3 / 3
-
-
3
-
500
+8
3 / 3
-
-
5
-
540
+9
3 / 3
-
-
8
-
600
+10
3 / 3
-
-
-
1
640
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.19
0.60
0.00
0.43
+1
0.20
0.63
0.00
0.45
+2
0.21
0.66
0.00
0.47
+3
0.22
0.69
0.00
0.50
+4
0.23
0.72
0.00
0.52
+5
0.24
0.75
0.00
0.54
+6
0.25
0.78
0.00
0.56
+7
0.26
0.81
0.00
0.58
+8
0.27
0.84
0.00
0.61
+9
0.28
0.87
0.00
0.63
+10
0.29
0.90
0.00
0.65
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Physical
17
1.00
Light
→ R1 (2e)
1.02
Physical
17
1.02
Light
→ → R1 (3e)
1.04
Physical
17
1.04
Light
stamina efficient damage
R1 (backstep)
1.05
Physical
10 (+10)
1.10
Light
moves forward; useful for counters
R1 (roll)
1.05
Physical
20 (+10)
1.10
Light
fast startup
R1 (forward quickstep)
1.05
Physical
20 (+10)
1.10
Light
fast startup
R1 (side quickstep)
1.05
Physical
20 (+10)
1.10
Light
R1 (running)
1.20
Physical
30 (+X)
1.20
Normal
R2
1.35
Thrust
30
1.35
Normal
R2 (charged)
1.90
Thrust
45
1.90
Normal
continuously hold the button to execute
R2 (backstep)
1.20
Thrust
25(+10)
1.30
Normal
R2 (running)
1.45
Thrust
45 (+X)
1.45
Normal
R2 (forward jump)
1.40
Thrust
50
1.40
Normal
tap forward on the stick just as you press R2 to execute
Transform Attack
1.20
Physical
25 (+X)
2.50
Normal
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.40
Physical
50
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
0.95
Physical
17
0.95
Light
useful for counters
→ R1 (2e)
0.98
Physical
17
0.98
Light
→ → R1 (3e)
1.00
Physical
17
1.00
Light
R1 (backstep)
1.00
Thrust
17 (+10)
1.00
Light
useful for counters
R1 (roll)
0.90
Physical
15 (+10)
0.90
Light
R1 (forward quickstep)
0.90
Physical
15 (+10)
0.90
Light
R1 (side quickstep)
0.90
Physical
15 (+10)
0.90
Light
R1 (running)
1.10
Physical
25 (+X)
1.10
Light
R2
1.25
Physical
32
1.25
Normal
useful for counters
→ R2 (2e)
1.25
Physical
32
1.25
Normal
R2 (backstep)
1.20
Thrust
25 (+10)
1.20
Normal
fantastic range; useful for counters
R2 (running)
1.30
Physical
40 (+X)
1.30
Normal
hits high
R2 (forward jump)
1.30
Physical
50
1.30
Normal
tap forward on the stick just as you press R2 to execute
Transform Attack
1.20
Thrust
25 (+X)
2.50
Light
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.40
Physical
50
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Threaded Cane
Radial · Radial · Triangle
Uncanny Threaded Cane
Radial · Radial · Waning
Lost Threaded Cane
Radial · Triangle · Waning
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: starting gift from the Messengers in the Hunter's Dream. Also sold after obtaining the Saw Hunter Badge in the aqueduct beside the Maneater Boar in Central Yharnam. The badge unlocks the starting weapons, Throwing Knives and Pungent Blood Cocktails. Uncanny: Root Dungeon treasure: Central Pthumeru; ydit83ur, F Central Pthumeru layer 1, side area before the layer lamp [listed 12 May 2020]; alternatively in a modified False Depth Dungeon, xa9gkumh, Central Pthumeru layer 1, side area before the layer lamp [listed 12 May 2020]. Lost: Root Dungeon treasure: Isz Gravestone; 9x9gipey, Isz Gravestone layer 1, side area before the layer lamp [listed 12 May 2020]; alternatively in a modified False Depth Dungeon, f3cz4awe, Pthumeru layer 1, side area before the layer lamp [listed 1 January 2018]. Glyphs and listing dates come from the wiki; their online availability may change.
Attribute scaling · attack-specific behavior
Transformed attacks as well as untransformed L1 have +0.15 Skill scaling.
Stats and requirements
Attribute
Value
Strength required
7
Skill required
9
Durability
200
Temporary buffs
Yes
Base rally
35 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Skill , Arcane
Elemental conversion
Yes
Base damage · weapon +0
Damage type
Value
Physical
78
Blood
-
Arcane
-
Fire
-
Bolt
-
Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Thrust).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
1200
1200
1200
1200
1200
600
Saw Hunter Badge
Upgrades · damage and rally
Upgrade
Regain
Physical
+0
35
78
+1
38
85
+2
41
92
+3
44
99
+4
47
106
+5
50
113
+6
53
120
+7
56
127
+8
59
134
+9
62
141
+10
65
156
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
E
C
-
D
+1
E
C
-
D
+2
E
B
-
D
+3
E
B
-
D
+4
E
B
-
D
+5
E
B
-
D
+6
E
B
-
C
+7
E
B
-
C
+8
E
B
-
C
+9
E
A
-
C
+10
E
A
-
B
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
200
+2
1 / 3
5
-
-
-
260
+3
2 / 3
8
-
-
-
300
+4
2 / 3
-
3
-
-
360
+5
2 / 3
-
5
-
-
400
+6
3 / 3
-
8
-
-
440
+7
3 / 3
-
-
3
-
500
+8
3 / 3
-
-
5
-
540
+9
3 / 3
-
-
8
-
600
+10
3 / 3
-
-
-
1
640
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.19
0.60
0.00
0.43
+1
0.20
0.63
0.00
0.45
+2
0.21
0.66
0.00
0.47
+3
0.22
0.69
0.00
0.50
+4
0.23
0.72
0.00
0.52
+5
0.24
0.75
0.00
0.54
+6
0.25
0.78
0.00
0.56
+7
0.26
0.81
0.00
0.58
+8
0.27
0.84
0.00
0.61
+9
0.28
0.87
0.00
0.63
+10
0.29
0.90
0.00
0.65
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Physical
17
1.00
Light
→ R1 (2e)
1.02
Physical
17
1.02
Light
→ → R1 (3e)
1.04
Physical
17
1.04
Light
stamina efficient damage
R1 (backstep)
1.05
Physical
10 (+10)
1.10
Light
moves forward; useful for counters
R1 (roll)
1.05
Physical
20 (+10)
1.10
Light
fast startup
R1 (forward quickstep)
1.05
Physical
20 (+10)
1.10
Light
fast startup
R1 (side quickstep)
1.05
Physical
20 (+10)
1.10
Light
R1 (running)
1.20
Physical
30 (+X)
1.20
Normal
R2
1.35
Thrust
30
1.35
Normal
R2 (charged)
1.90
Thrust
45
1.90
Normal
continuously hold the button to execute
R2 (backstep)
1.20
Thrust
25(+10)
1.30
Normal
R2 (running)
1.45
Thrust
45 (+X)
1.45
Normal
R2 (forward jump)
1.40
Thrust
50
1.40
Normal
tap forward on the stick just as you press R2 to execute
Transform Attack
1.20
Physical
25 (+X)
2.50
Normal
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.40
Physical
50
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
0.95
Physical
17
0.95
Light
useful for counters
→ R1 (2e)
0.98
Physical
17
0.98
Light
→ → R1 (3e)
1.00
Physical
17
1.00
Light
R1 (backstep)
1.00
Thrust
17 (+10)
1.00
Light
useful for counters
R1 (roll)
0.90
Physical
15 (+10)
0.90
Light
R1 (forward quickstep)
0.90
Physical
15 (+10)
0.90
Light
R1 (side quickstep)
0.90
Physical
15 (+10)
0.90
Light
R1 (running)
1.10
Physical
25 (+X)
1.10
Light
R2
1.25
Physical
32
1.25
Normal
useful for counters
→ R2 (2e)
1.25
Physical
32
1.25
Normal
R2 (backstep)
1.20
Thrust
25 (+10)
1.20
Normal
fantastic range; useful for counters
R2 (running)
1.30
Physical
40 (+X)
1.30
Normal
hits high
R2 (forward jump)
1.30
Physical
50
1.30
Normal
tap forward on the stick just as you press R2 to execute
Transform Attack
1.20
Thrust
25 (+X)
2.50
Light
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.40
Physical
50
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Threaded Cane
Radial · Radial · Triangle
Uncanny Threaded Cane
Radial · Radial · Waning
Lost Threaded Cane
Radial · Triangle · Waning
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: starting gift from the Messengers in the Hunter's Dream. Also sold after obtaining the Saw Hunter Badge in the aqueduct beside the Maneater Boar in Central Yharnam. The badge unlocks the starting weapons, Throwing Knives and Pungent Blood Cocktails. Uncanny: Root Dungeon treasure: Central Pthumeru; ydit83ur, F Central Pthumeru layer 1, side area before the layer lamp [listed 12 May 2020]; alternatively in a modified False Depth Dungeon, xa9gkumh, Central Pthumeru layer 1, side area before the layer lamp [listed 12 May 2020]. Lost: Root Dungeon treasure: Isz Gravestone; 9x9gipey, Isz Gravestone layer 1, side area before the layer lamp [listed 12 May 2020]; alternatively in a modified False Depth Dungeon, f3cz4awe, Pthumeru layer 1, side area before the layer lamp [listed 1 January 2018]. Glyphs and listing dates come from the wiki; their online availability may change.
Attribute scaling · attack-specific behavior
Transformed attacks as well as untransformed L1 have +0.15 Skill scaling.