Status Ailments — Bloodborne

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Status Ailments

Reference data

AilmentEffectCureNotes
Slow PoisonGradual HP Loss (at a rate of 12pt + 0.1% * 40/1 sec)*AntidoteBlood-starved Beast inflicts Slow Poison at a rate of 6pt + 0 2% * 40/0.2sec Blood Gems (including those used by NPCs) inflict Rapid Poison at a rate of 100pt + 10% Note that Rapid Poisoning and Frenzy must be cured before the HP Loss occurs, as the damage is instantaneous. This means that fighting foes that inflict either of these requires you to be very careful. Sometimes, if you haven't used an Antidote or Sedative before engaging them, it might already be too late. If an enemy kills you very quickly and you're unsure why, these status ailments are possibly the cause.
Rapid PoisonInstant HP Loss (250pt + 3%)**AntidoteBlood-starved Beast inflicts Slow Poison at a rate of 6pt + 0 2% * 40/0.2sec Blood Gems (including those used by NPCs) inflict Rapid Poison at a rate of 100pt + 10% Note that Rapid Poisoning and Frenzy must be cured before the HP Loss occurs, as the damage is instantaneous. This means that fighting foes that inflict either of these requires you to be very careful. Sometimes, if you haven't used an Antidote or Sedative before engaging them, it might already be too late. If an enemy kills you very quickly and you're unsure why, these status ailments are possibly the cause.
FrenzyInstant HP Loss (70%)SedativeBlood-starved Beast inflicts Slow Poison at a rate of 6pt + 0 2% * 40/0.2sec Blood Gems (including those used by NPCs) inflict Rapid Poison at a rate of 100pt + 10% Note that Rapid Poisoning and Frenzy must be cured before the HP Loss occurs, as the damage is instantaneous. This means that fighting foes that inflict either of these requires you to be very careful. Sometimes, if you haven't used an Antidote or Sedative before engaging them, it might already be too late. If an enemy kills you very quickly and you're unsure why, these status ailments are possibly the cause.
AilmentEffectCureNotes
OilIncrease Fire DMG [~x2] you take, status lasts for 30 secTimeWhen hit with Oil Urn by the enemy, this status shows up instantaneously and lasts for 30 seconds, each hit resets this timer. Every fire based hit depletes it. Also changing clothes doesn't affect this status. This statuts gets also applied the moment you step into pond or puddles of oil liquids ( like oil pond in Forbidden Woods or Chalice Dungeons ), status disappears almost immediately after you leave step out.

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