Skill — Bloodborne
Skill — Game mechanics, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Reference data · Practical information
| Attribute | Description | Soft cap | Soft cap | Hard cap | Soft caps effect |
|---|---|---|---|---|---|
| Skill | Attribute governing more nuanced physical weapon ATK. Determines whether or not you can use certain equipment. | 25 | 50 | 99 | Attack Rating UP Increases total attack with Skill weapons Total Attack based on weapon's scaling |
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