Simon's Bowblade — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.
Stats and requirements
Attribute
Value
Strength required
8
Skill required
15
Bloodtinge required
9
Quicksilver Bullets per use
1
Durability
140
Temporary buffs
No
Base rally
35 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Skill , Skill/Bloodtinge , Bloodtinge
Elemental conversion
No
Base damage · weapon +0
Damage type
Value
Physical
80
Blood
80
Arcane
-
Fire
-
Bolt
-
Published base power, before attribute bonuses, gems and the target's defence. Wiki damage types: (Phys./Thrust/Blood).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
-
-
24000
24000
24000
14400
Simon's Bowblade
Chalice Bath Messengers [ Chalice Dungeons Common ]
-
-
24000
24000
24000
-
Simon's Bowblade
Patches, the Spider [ Chalice Dungeons Rare ]
-
-
24000
24000
24000
-
Simon's Bowblade
Upgrades · damage and rally
Upgrade
Regain
Physical
Blood
+0
35
80
80
+1
37
88
88
+2
39
96
96
+3
41
104
104
+4
43
112
112
+5
45
120
120
+6
47
128
128
+7
49
136
136
+8
51
144
144
+9
53
152
152
+10
55
160
160
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
-
C
C
D
+1
-
B
B
D
+2
-
B
B
D
+3
-
B
B
D
+4
-
B
B
D
+5
-
A
A
D
+6
-
A
A
D
+7
-
A
A
D
+8
-
A
A
C
+9
-
A
A
C
+10
-
S
S
C
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
320
+2
1 / 3
5
-
-
-
380
+3
2 / 3
8
-
-
-
460
+4
2 / 3
-
3
-
-
520
+5
2 / 3
-
5
-
-
600
+6
3 / 3
-
8
-
-
680
+7
3 / 3
-
-
3
-
740
+8
3 / 3
-
-
5
-
820
+9
3 / 3
-
-
8
-
880
+10
3 / 3
-
-
-
1
960
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.00
0.60
0.60
0.33
+1
0.00
0.65
0.65
0.35
+2
0.00
0.70
0.70
0.38
+3
0.00
0.75
0.75
0.41
+4
0.00
0.80
0.80
0.44
+5
0.00
0.85
0.85
0.46
+6
0.00
0.90
0.90
0.49
+7
0.00
0.95
0.95
0.52
+8
0.00
1.00
1.00
0.55
+9
0.00
1.05
1.05
0.57
+10
0.00
1.10
1.10
0.60
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Physical
20
1.00
Light
→ R1 (2e)
1.02
Physical
20
1.02
Light
→ → R1 (3e)
1.04
Physical
20
1.04
Light
→ → → R1 (4e)
1.08
Thrust
20
1.08
Light
thrust damage type; good against specific foes
R1 (backstep)
1.05
Thrust
15 (+10)
0.90
Light
thrust damage type; good against specific foes
R1 (roll)
1.05
Physical
15 (+10)
0.90
Light
R1 (forward quickstep)
1.05
Physical
15 (+10)
0.90
Light
R1 (side quickstep)
1.05
Physical
15 (+10)
0.90
Light
R1 (running)
1.10
Physical
25 (+X)
1.10
Normal
R2
1.30
Physical
40
1.50
Normal
R2 (charged)
0.80 + 1.70
Physical
60
0.8 + 2
Normal
continuously hold the button to execute; thrust damage type
R2 (backstep)
1.35
Physical
35 (+10)
1.25
Normal
R2 (running)
1.30
Physical
45 (+X)
1.30
Normal
R2 (forward jump)
1.20
Physical
40
1.50
Light
tap forward on the stick just as you press R2 to execute
Transform Attack
0.85
Blood
35 (+X)
0
Normal
press L1 while performing another action to execute; shoots an arrow; uses a bullet; uses Blood Atk value
Plunge Attack
1.50
Physical
50
1.50
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
0.85
Blood
30
0
Light
shoots an arrow; uses a bullet; uses Sang Atk value
R1 (backstep)
0.85
Blood
30
0
Light
shoots an arrow; uses a bullet; uses Sang Atk value
R2
1.05
Blood
60
0
Normal
shoots an arrow; uses a bullet; uses Sang Atk value
R2 (charged)
1.40
Blood
90
0
Heavy
shoots an arrow; uses a bullet; uses Blood Atk value; can stagger from long distances
R2 (forward jump)
1.20
Physical
40
1.50
Normal
tap forward on the stick just as you press R2 to execute
L2
0.70
Physical
15
1.20
Light
quick startup; all arrow attacks will perform this when empty on bullets
Transform Attack
1.35
Thrust
35
2.50
Normal
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.40
Physical
50
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.80
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Simon's Bowblade
Radial · Triangle · Radial
Uncanny Simon's Bowblade
Radial · Waning · Radial
Lost Simon's Bowblade
Radial · Triangle · Circle
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: Acquired from (The Old Hunters DLC) : Follow the Simon, Seeker of Secrets quest line, near Lighthouse Hut lamp. You first need to answer the first option after talking to him in the Hunter's Nightmare shortcut (the one that leads you back to the very first lamp, he's in the corridor just before it). You'll then see him again after you use the Eye Pendant on the altar just before the Research Hall. He'll ask you to kill Lady Maria. Finally you'll meet him wounded in the Lighthouse Hut and he'll give you the Bowblade after the dialogue (the Lighthouse Hut is the second lamp of the Fishing Hamlet area). Dropped by (The Old Hunters DLC) : Simon, Seeker of Secrets Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]
Stats and requirements
Attribute
Value
Strength required
8
Skill required
15
Bloodtinge required
9
Quicksilver Bullets per use
1
Durability
140
Temporary buffs
No
Base rally
35 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Skill , Skill/Bloodtinge , Bloodtinge
Elemental conversion
No
Base damage · weapon +0
Damage type
Value
Physical
80
Blood
80
Arcane
-
Fire
-
Bolt
-
Published base power, before attribute bonuses, gems and the target's defence. Wiki damage types: (Phys./Thrust/Blood).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
-
-
24000
24000
24000
14400
Simon's Bowblade
Chalice Bath Messengers [ Chalice Dungeons Common ]
-
-
24000
24000
24000
-
Simon's Bowblade
Patches, the Spider [ Chalice Dungeons Rare ]
-
-
24000
24000
24000
-
Simon's Bowblade
Upgrades · damage and rally
Upgrade
Regain
Physical
Blood
+0
35
80
80
+1
37
88
88
+2
39
96
96
+3
41
104
104
+4
43
112
112
+5
45
120
120
+6
47
128
128
+7
49
136
136
+8
51
144
144
+9
53
152
152
+10
55
160
160
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
-
C
C
D
+1
-
B
B
D
+2
-
B
B
D
+3
-
B
B
D
+4
-
B
B
D
+5
-
A
A
D
+6
-
A
A
D
+7
-
A
A
D
+8
-
A
A
C
+9
-
A
A
C
+10
-
S
S
C
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
320
+2
1 / 3
5
-
-
-
380
+3
2 / 3
8
-
-
-
460
+4
2 / 3
-
3
-
-
520
+5
2 / 3
-
5
-
-
600
+6
3 / 3
-
8
-
-
680
+7
3 / 3
-
-
3
-
740
+8
3 / 3
-
-
5
-
820
+9
3 / 3
-
-
8
-
880
+10
3 / 3
-
-
-
1
960
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.00
0.60
0.60
0.33
+1
0.00
0.65
0.65
0.35
+2
0.00
0.70
0.70
0.38
+3
0.00
0.75
0.75
0.41
+4
0.00
0.80
0.80
0.44
+5
0.00
0.85
0.85
0.46
+6
0.00
0.90
0.90
0.49
+7
0.00
0.95
0.95
0.52
+8
0.00
1.00
1.00
0.55
+9
0.00
1.05
1.05
0.57
+10
0.00
1.10
1.10
0.60
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Physical
20
1.00
Light
→ R1 (2e)
1.02
Physical
20
1.02
Light
→ → R1 (3e)
1.04
Physical
20
1.04
Light
→ → → R1 (4e)
1.08
Thrust
20
1.08
Light
thrust damage type; good against specific foes
R1 (backstep)
1.05
Thrust
15 (+10)
0.90
Light
thrust damage type; good against specific foes
R1 (roll)
1.05
Physical
15 (+10)
0.90
Light
R1 (forward quickstep)
1.05
Physical
15 (+10)
0.90
Light
R1 (side quickstep)
1.05
Physical
15 (+10)
0.90
Light
R1 (running)
1.10
Physical
25 (+X)
1.10
Normal
R2
1.30
Physical
40
1.50
Normal
R2 (charged)
0.80 + 1.70
Physical
60
0.8 + 2
Normal
continuously hold the button to execute; thrust damage type
R2 (backstep)
1.35
Physical
35 (+10)
1.25
Normal
R2 (running)
1.30
Physical
45 (+X)
1.30
Normal
R2 (forward jump)
1.20
Physical
40
1.50
Light
tap forward on the stick just as you press R2 to execute
Transform Attack
0.85
Blood
35 (+X)
0
Normal
press L1 while performing another action to execute; shoots an arrow; uses a bullet; uses Blood Atk value
Plunge Attack
1.50
Physical
50
1.50
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
0.85
Blood
30
0
Light
shoots an arrow; uses a bullet; uses Sang Atk value
R1 (backstep)
0.85
Blood
30
0
Light
shoots an arrow; uses a bullet; uses Sang Atk value
R2
1.05
Blood
60
0
Normal
shoots an arrow; uses a bullet; uses Sang Atk value
R2 (charged)
1.40
Blood
90
0
Heavy
shoots an arrow; uses a bullet; uses Blood Atk value; can stagger from long distances
R2 (forward jump)
1.20
Physical
40
1.50
Normal
tap forward on the stick just as you press R2 to execute
L2
0.70
Physical
15
1.20
Light
quick startup; all arrow attacks will perform this when empty on bullets
Transform Attack
1.35
Thrust
35
2.50
Normal
press L1 while performing another action to execute; forced Guard Break
Plunge Attack
1.40
Physical
50
1.40
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.80
Blunt
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Simon's Bowblade
Radial · Triangle · Radial
Uncanny Simon's Bowblade
Radial · Waning · Radial
Lost Simon's Bowblade
Radial · Triangle · Circle
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: Acquired from (The Old Hunters DLC) : Follow the Simon, Seeker of Secrets quest line, near Lighthouse Hut lamp. You first need to answer the first option after talking to him in the Hunter's Nightmare shortcut (the one that leads you back to the very first lamp, he's in the corridor just before it). You'll then see him again after you use the Eye Pendant on the altar just before the Research Hall. He'll ask you to kill Lady Maria. Finally you'll meet him wounded in the Lighthouse Hut and he'll give you the Bowblade after the dialogue (the Lighthouse Hut is the second lamp of the Fishing Hamlet area). Dropped by (The Old Hunters DLC) : Simon, Seeker of Secrets Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]