Rakuyo — Bloodborne

Rakuyo — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Rakuyo

Stats and requirements

AttributeValue
Strength required10
Skill required20
Durability200
Temporary buffsYes
Base rally40 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiSkill
Elemental conversionYes

Base damage · weapon +0

Damage typeValue
Physical82
Blood-
Arcane-
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Thrust).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]--50000500005000035000Rakuyo
Chalice Bath Messengers [ Chalice Dungeons Common ]--500005000050000-Rakuyo
Patches, the Spider [ Chalice Dungeons Rare ]--500005000050000-Rakuyo

Upgrades · damage and rally

UpgradeRegainPhysical
+04082
+14290
+24498
+346106
+448114
+550122
+652130
+754138
+856146
+958154
+1060164

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0-C-D
+1-C-D
+2-B-D
+3-B-D
+4-B-D
+5-B-D
+6-B-D
+7-A-D
+8-A-D
+9-A-D
+10-A-C

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---200
+21 / 35---260
+32 / 38---300
+42 / 3-3--360
+52 / 3-5--400
+63 / 3-8--440
+73 / 3--3-500
+83 / 3--5-540
+93 / 3--8-600
+103 / 3---1640

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.000.600.000.33
+10.000.640.000.35
+20.000.680.000.37
+30.000.720.000.39
+40.000.760.000.41
+50.000.800.000.44
+60.000.840.000.46
+70.000.880.000.48
+80.000.920.000.50
+90.000.960.000.52
+100.001.000.000.55

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Physical231.00Light
→ R1 (2e)0.90Thrust161.20Lightstamina efficient damage; thrust is good against specific foes
→ → R1 (3e)1.00Physical231.00Light
→ → → R1 (4e)1.15Thrust231.50Lightthrust; good against specific foes
R1 (backstep)0.90Physical16 (+10)0.90Lightgood against crowds
R1 (roll)0.90Physical16 (+10)0.90Light
R1 (forward quickstep)0.90Physical16 (+10)0.90Light
R1 (side quickstep)0.90Physical16 (+10)0.90Light
R1 (running)1.10Physical33 (+X)1.10Light
R21.35Physical451.35Normal
R2 (charged)1.70Thrust601.50Heavycontinuously hold the button to execute; thrust is good against specific foes
R2 (backstep)1.25Thrust40 (+10)1.60Normalthrust; good against specific foes
R2 (running)1.40Thrust54 (+X)1.80Normalthrust; good against specific foes
R2 (forward jump)1.40Physical541.40Normal
Transform Attack1.30Physical36 (+X)1.50Normalpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical541.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Physical231.00Light
→ R1 (2e)1.00Physical161.00Lightstamina efficient damage
→ → R1 (3e)1.20Physical301.20Light
→ → → R1 (4e)1.10Physical231.10Light
R1 → L21.60Physical60 (+X)1.50NormalFollow-up to any part of the R1 combo
R1 (backstep)0.90Physical16 (+10)0.90Light
R1 (roll)0.90Physical16 (+10)0.90Light
R1 (forward quickstep)0.90Physical16 (+10)0.90Light
R1 (side quickstep)0.90Physical16 (+10)0.90Light
R1 (running)1.10Physical33 (+X)1.10Light
R20.90Thrust231.50Lightthrust; good against specific foes
→ R2 (2e)0.95Thrust231.50Lightthrust; good against specific foes
R2 → L21.20Thrust402.00LightFollow-up to any part of the R2 combo
R2 (backstep)1.25Thrust40 (+10)1.60Normalgreat for counters; thrust is good against specific foes
R2 (running)1.40Thrust55 (+X)1.80Normalthrust; good against specific foes
R2 (forward jump)1.40Physical551.40Normal
L20.95 + 1.00Physical600.8 + 0.8Light360 degree spin is good against crowds
→ L2 (2e)1.05 + 1.10Physical600.8 + 1.1Normal360 degree spin is good against crowds
Transform Attack1.50Thrust50 (+X)2.00Normalpress L1 while performing another action to execute; forced Guard Break; thrust is good against specific foes
Plunge Attack1.40Physical541.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
RakuyoRadial · Radial · Triangle
Uncanny RakuyoRadial · Radial · Waning
Lost RakuyoRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Dropped by (The Old Hunters DLC) : Giant Fishman (Fists) , from the first lamp in the Fishing Hamlet, follow the path until you reach the well in the middle of the lake-ish area (there's a caster who throws shadow skulls at you). You can drop down the center of this well, and there will be the Giant Fishman (Anchor) down there. Kill it, and the Giant Fishman (Fists) will drop from the roof. Once you kill the second one, Rakuyo will drop. Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]

Attribute scaling · attack-specific behavior

The L2 attacks can be done at any part in a combo.

Stats and requirements

AttributeValue
Strength required10
Skill required20
Durability200
Temporary buffsYes
Base rally40 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiSkill
Elemental conversionYes

Base damage · weapon +0

Damage typeValue
Physical82
Blood-
Arcane-
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Thrust).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]--50000500005000035000Rakuyo
Chalice Bath Messengers [ Chalice Dungeons Common ]--500005000050000-Rakuyo
Patches, the Spider [ Chalice Dungeons Rare ]--500005000050000-Rakuyo

Upgrades · damage and rally

UpgradeRegainPhysical
+04082
+14290
+24498
+346106
+448114
+550122
+652130
+754138
+856146
+958154
+1060164

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0-C-D
+1-C-D
+2-B-D
+3-B-D
+4-B-D
+5-B-D
+6-B-D
+7-A-D
+8-A-D
+9-A-D
+10-A-C

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---200
+21 / 35---260
+32 / 38---300
+42 / 3-3--360
+52 / 3-5--400
+63 / 3-8--440
+73 / 3--3-500
+83 / 3--5-540
+93 / 3--8-600
+103 / 3---1640

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.000.600.000.33
+10.000.640.000.35
+20.000.680.000.37
+30.000.720.000.39
+40.000.760.000.41
+50.000.800.000.44
+60.000.840.000.46
+70.000.880.000.48
+80.000.920.000.50
+90.000.960.000.52
+100.001.000.000.55

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Physical231.00Light
→ R1 (2e)0.90Thrust161.20Lightstamina efficient damage; thrust is good against specific foes
→ → R1 (3e)1.00Physical231.00Light
→ → → R1 (4e)1.15Thrust231.50Lightthrust; good against specific foes
R1 (backstep)0.90Physical16 (+10)0.90Lightgood against crowds
R1 (roll)0.90Physical16 (+10)0.90Light
R1 (forward quickstep)0.90Physical16 (+10)0.90Light
R1 (side quickstep)0.90Physical16 (+10)0.90Light
R1 (running)1.10Physical33 (+X)1.10Light
R21.35Physical451.35Normal
R2 (charged)1.70Thrust601.50Heavycontinuously hold the button to execute; thrust is good against specific foes
R2 (backstep)1.25Thrust40 (+10)1.60Normalthrust; good against specific foes
R2 (running)1.40Thrust54 (+X)1.80Normalthrust; good against specific foes
R2 (forward jump)1.40Physical541.40Normal
Transform Attack1.30Physical36 (+X)1.50Normalpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical541.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Physical231.00Light
→ R1 (2e)1.00Physical161.00Lightstamina efficient damage
→ → R1 (3e)1.20Physical301.20Light
→ → → R1 (4e)1.10Physical231.10Light
R1 → L21.60Physical60 (+X)1.50NormalFollow-up to any part of the R1 combo
R1 (backstep)0.90Physical16 (+10)0.90Light
R1 (roll)0.90Physical16 (+10)0.90Light
R1 (forward quickstep)0.90Physical16 (+10)0.90Light
R1 (side quickstep)0.90Physical16 (+10)0.90Light
R1 (running)1.10Physical33 (+X)1.10Light
R20.90Thrust231.50Lightthrust; good against specific foes
→ R2 (2e)0.95Thrust231.50Lightthrust; good against specific foes
R2 → L21.20Thrust402.00LightFollow-up to any part of the R2 combo
R2 (backstep)1.25Thrust40 (+10)1.60Normalgreat for counters; thrust is good against specific foes
R2 (running)1.40Thrust55 (+X)1.80Normalthrust; good against specific foes
R2 (forward jump)1.40Physical551.40Normal
L20.95 + 1.00Physical600.8 + 0.8Light360 degree spin is good against crowds
→ L2 (2e)1.05 + 1.10Physical600.8 + 1.1Normal360 degree spin is good against crowds
Transform Attack1.50Thrust50 (+X)2.00Normalpress L1 while performing another action to execute; forced Guard Break; thrust is good against specific foes
Plunge Attack1.40Physical541.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
RakuyoRadial · Radial · Triangle
Uncanny RakuyoRadial · Radial · Waning
Lost RakuyoRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Dropped by (The Old Hunters DLC) : Giant Fishman (Fists) , from the first lamp in the Fishing Hamlet, follow the path until you reach the well in the middle of the lake-ish area (there's a caster who throws shadow skulls at you). You can drop down the center of this well, and there will be the Giant Fishman (Anchor) down there. Kill it, and the Giant Fishman (Fists) will drop from the roof. Once you kill the second one, Rakuyo will drop. Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]

Attribute scaling · attack-specific behavior

The L2 attacks can be done at any part in a combo.

Source : Bloodborne Wiki · CC BY-SA 3.0