Visceral Attacks — Bloodborne

Visceral Attacks — Game mechanics, Bloodborne. What actually affects visceral attacks: Skill, character level, thrust gems and runes.

Visceral Attacks

Create an opening for a visceral attack

  • A correctly timed shot during a parryable attack, or a charged R2 from behind, can stagger the target.
  • Move in immediately and press R1 in front of or behind the target. Some large bosses instead require a body part to be broken.
  • The animation protects the player. A normal attack against a staggered target also gains a bonus: compare both follow-ups for your stat distribution.

The stats that matter

FactorEffect
Main damage typeThrust
SkillNatural visceral scaling; reduced returns after 50
Character levelMajor threshold at 80; level-based scaling continues up to 200
Niveau et AR de l’arme droiteDo not determine base visceral damage
Right-hand weapon gemsBonuses that increase thrust damage improve visceral attacks

Choose runes to match your needs

  • Clawmark: visceral attack damage. Blood Rapture: recovery of a fixed amount of HP.
  • Runes that restore bullets after a visceral attack help sustain a parry-based strategy.
  • Heir increases echo gains, rather than the power of the hit. Certain weapon-specific effects and scaling gems can also affect visceral attacks.

Source : Bloodborne Wiki · CC BY-SA 3.0