Logarius' Wheel — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.
Stats and requirements
Attribute
Value
Strength required
20
Skill required
12
Arcane required
10
Durability
300
Temporary buffs
No
Base rally
30 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Strength/Arcane hybrid, Strength
Elemental conversion
No
Base damage · weapon +0
Damage type
Value
Physical
100
Blood
-
Arcane
25
Fire
-
Bolt
-
Published base power, before attribute bonuses, gems and the target's defence. Wiki damage types: (Blunt/Arcane).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
13000
13000
13000
13000
13000
1300
Wheel Hunter Badge
Upgrades · damage and rally
Upgrade
Regain
Physical
Arcane
+0
30
100
25
+1
32
110
27
+2
34
120
29
+3
36
130
31
+4
38
140
33
+5
40
150
35
+6
42
160
37
+7
44
170
39
+8
46
180
41
+9
48
190
43
+10
50
200
50
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
C
-
-
D
+1
B
-
-
D
+2
B
-
-
D
+3
B
-
-
D
+4
B
-
-
D
+5
A
-
-
D
+6
A
-
-
D
+7
A
-
-
D
+8
A
-
-
C
+9
A
-
-
C
+10
S
-
-
C
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
200
+2
1 / 3
5
-
-
-
260
+3
2 / 3
8
-
-
-
300
+4
2 / 3
-
3
-
-
360
+5
2 / 3
-
5
-
-
400
+6
3 / 3
-
8
-
-
440
+7
3 / 3
-
-
3
-
500
+8
3 / 3
-
-
5
-
540
+9
3 / 3
-
-
8
-
600
+10
3 / 3
-
-
-
1
640
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.60
0.00
0.00
0.33
+1
0.65
0.00
0.00
0.35
+2
0.70
0.00
0.00
0.38
+3
0.75
0.00
0.00
0.41
+4
0.80
0.00
0.00
0.44
+5
0.85
0.00
0.00
0.46
+6
0.90
0.00
0.00
0.49
+7
0.95
0.00
0.00
0.52
+8
1.00
0.00
0.00
0.55
+9
1.05
0.00
0.00
0.57
+10
1.10
0.00
0.00
0.60
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Blunt / Arcane
30
1.00
Normal
→ R1 (2e)
1.00
Blunt / Arcane
30
1.00
Normal
→ → R1 (3e)
1.00
Blunt / Arcane
40
1.00
Normal
R1 (backstep)
0.80
Blunt / Arcane
25 (+10)
0.80
Normal
R1 (roll)
0.80
Blunt / Arcane
25 (+10)
0.80
Normal
R1 (forward quickstep)
0.80
Blunt / Arcane
25 (+10)
0.80
Normal
R1 (side quickstep)
0.85
Blunt / Arcane
25 (+10)
0.85
Normal
R1 (running)
1.05
Blunt / Arcane
35 (+X)
1.05
Normal
R2
1.15
Blunt / Arcane
45
1.15
Heavy
R2 (charged)
1.60
Blunt / Arcane
65
1.60
Massive
continuously hold the button to execute
R2 (backstep)
1.05
Blunt / Arcane
40 (+10)
1.05
Heavy
R2 (running)
1.15
Blunt / Arcane
55 (+X)
1.15
Heavy
R2 (forward jump)
1.30
Blunt / Arcane
50
1.30
Heavy
tap forward on the stick just as you press R2 to execute
Transform Attack
0.10*3+0.93
Blunt / Arcane
30 (+X)
1.1*4
Normal
press L1 while performing another action to execute; forced Guard Break; multi-hit attack
Plunge Attack
1.30
Blunt / Arcane
50
1.30
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt / Arcane
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.02
Blunt / Arcane
32
1.02
Normal
→ R1 (2e)
1.02
Blunt / Arcane
32
1.02
Normal
→ → R1 (3e)
1.17+ 0.15*2
Blunt / Arcane
38
0.55*3
Normal
→ → → R1 (4e)
1.17+ 0.15*2
Blunt / Arcane
38
0.55*3
Normal
→ → → R1 (5e)
1.10
Blunt / Arcane
32
1.10
Heavy
R1 (backstep)
0.95
Blunt / Arcane
20 (+10)
0.95
Normal
R1 (roll)
0.93+0.15*2
Blunt / Arcane
24 (+10)
0.39*3
Normal
R1 (forward quickstep)
0.93+0.15*2
Blunt / Arcane
24 (+10)
0.39*3
Normal
R1 (side quickstep)
0.93+0.15*2
Blunt / Arcane
24 (+10)
0.39*3
Normal
R1 (running)
0.93+0.15*2
Blunt / Arcane
35 (+X)
0.47*3
Normal
R2
1.17+0.15*2
Blunt / Arcane
40
0.55*3
Heavy
→ R2 (2e)
1.30+0.15*2
Blunt / Arcane
40
0.6*3
Heavy
→ → R2 (3e)
1.44+0.15*2
Blunt / Arcane
40
0.55*3
Massive
R2 (backstep)
1.11+0.15*3
Blunt / Arcane
30 (+10)
0.45*3
Heavy
R2 (running)
1.10
Blunt / Arcane
40 (+X)
1.10
Heavy
R2 (forward jump)
1.35
Blunt / Arcane
50
1.35
Heavy
Transform Attack
0.40
Blunt / Arcane
0 (+X)
1.50
Special
Plunge Attack
1.35
Blunt / Arcane
50
1.35
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt / Arcane
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Logarius' Wheel
Radial · Radial · Waning
Uncanny Logarius' Wheel
Radial · Radial · Triangle
Lost Logarius' Wheel
Radial · Triangle · Waning
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: Sold by : Bath Messengers Wheel Hunter Badge : This badge can be acquired from ( dropped by ) Alfred, Hunter of Vilebloods . It will make Gold Ardeo and Logarius' Wheel available for sale, completing Executioner Set with a head piece and providing you with a unique weapon of Alfred, Hunter of Vilebloods. Uncanny: Treasure in (Root Dungeons) : Pthumerian Defilement ; xy8abwm9 , Pthumeru Defilement L1, side area before layer lamp [tested May 12, 2020]; alternatively found in False Depth Dungeon , 5jne4scm , Pthumeru Defilement L1, side area before layer lamp [tested May 12, 2020] Lost: Treasure in (Root Dungeons) : Pthumeru Ihyll ; dm3dhxf5 , Sinister Pthumeru Ihyll L1, side area before layer boss [tested May 12, 2020]; alternatively found in False Depth Dungeon , qkmrexsv , Pthumeru Ihyll L1, side area before layer lamp [tested May 12, 2020]
Stats and requirements
Attribute
Value
Strength required
20
Skill required
12
Arcane required
10
Durability
300
Temporary buffs
No
Base rally
30 ( no upgrade )
Build affinities
Attribute
Value
Attributes recommended by the wiki
Strength/Arcane hybrid, Strength
Elemental conversion
No
Base damage · weapon +0
Damage type
Value
Physical
100
Blood
-
Arcane
25
Fire
-
Bolt
-
Published base power, before attribute bonuses, gems and the target's defence. Wiki damage types: (Blunt/Arcane).
Purchase · prices and conditions
Merchant
Daytime
Evening
Night
Blood Moon
NG+
Sell
Condition
Bath Messengers [ Hunter's Dream ]
13000
13000
13000
13000
13000
1300
Wheel Hunter Badge
Upgrades · damage and rally
Upgrade
Regain
Physical
Arcane
+0
30
100
25
+1
32
110
27
+2
34
120
29
+3
36
130
31
+4
38
140
33
+5
40
150
35
+6
42
160
37
+7
44
170
39
+8
46
180
41
+9
48
190
43
+10
50
200
50
Rally: base recoverable HP; the multiplier for the specific attack is then applied.
Upgrades · attribute scaling
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
C
-
-
D
+1
B
-
-
D
+2
B
-
-
D
+3
B
-
-
D
+4
B
-
-
D
+5
A
-
-
D
+6
A
-
-
D
+7
A
-
-
D
+8
A
-
-
C
+9
A
-
-
C
+10
S
-
-
C
Upgrades · materials and costs
Upgrade
Slots
Shards
Twin shards
Chunks
Rocks
Echoes
+0
0 / 3
-
-
-
-
-
+1
1 / 3
3
-
-
-
200
+2
1 / 3
5
-
-
-
260
+3
2 / 3
8
-
-
-
300
+4
2 / 3
-
3
-
-
360
+5
2 / 3
-
5
-
-
400
+6
3 / 3
-
8
-
-
440
+7
3 / 3
-
-
3
-
500
+8
3 / 3
-
-
5
-
540
+9
3 / 3
-
-
8
-
600
+10
3 / 3
-
-
-
1
640
Each row shows the cost of that upgrade level, not the cumulative total.
Attribute scaling · exact coefficients
Upgrade
Strength
Skill
Bloodtinge
Arcane
+0
0.60
0.00
0.00
0.33
+1
0.65
0.00
0.00
0.35
+2
0.70
0.00
0.00
0.38
+3
0.75
0.00
0.00
0.41
+4
0.80
0.00
0.00
0.44
+5
0.85
0.00
0.00
0.46
+6
0.90
0.00
0.00
0.49
+7
0.95
0.00
0.00
0.52
+8
1.00
0.00
0.00
0.55
+9
1.05
0.00
0.00
0.57
+10
1.10
0.00
0.00
0.60
A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.
Attacks · normal form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.00
Blunt / Arcane
30
1.00
Normal
→ R1 (2e)
1.00
Blunt / Arcane
30
1.00
Normal
→ → R1 (3e)
1.00
Blunt / Arcane
40
1.00
Normal
R1 (backstep)
0.80
Blunt / Arcane
25 (+10)
0.80
Normal
R1 (roll)
0.80
Blunt / Arcane
25 (+10)
0.80
Normal
R1 (forward quickstep)
0.80
Blunt / Arcane
25 (+10)
0.80
Normal
R1 (side quickstep)
0.85
Blunt / Arcane
25 (+10)
0.85
Normal
R1 (running)
1.05
Blunt / Arcane
35 (+X)
1.05
Normal
R2
1.15
Blunt / Arcane
45
1.15
Heavy
R2 (charged)
1.60
Blunt / Arcane
65
1.60
Massive
continuously hold the button to execute
R2 (backstep)
1.05
Blunt / Arcane
40 (+10)
1.05
Heavy
R2 (running)
1.15
Blunt / Arcane
55 (+X)
1.15
Heavy
R2 (forward jump)
1.30
Blunt / Arcane
50
1.30
Heavy
tap forward on the stick just as you press R2 to execute
Transform Attack
0.10*3+0.93
Blunt / Arcane
30 (+X)
1.1*4
Normal
press L1 while performing another action to execute; forced Guard Break; multi-hit attack
Plunge Attack
1.30
Blunt / Arcane
50
1.30
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt / Arcane
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Attacks · transformed form
Attack
DMG X
Type
Endurance
Rally ×
Impact
Condition / detail
R1
1.02
Blunt / Arcane
32
1.02
Normal
→ R1 (2e)
1.02
Blunt / Arcane
32
1.02
Normal
→ → R1 (3e)
1.17+ 0.15*2
Blunt / Arcane
38
0.55*3
Normal
→ → → R1 (4e)
1.17+ 0.15*2
Blunt / Arcane
38
0.55*3
Normal
→ → → R1 (5e)
1.10
Blunt / Arcane
32
1.10
Heavy
R1 (backstep)
0.95
Blunt / Arcane
20 (+10)
0.95
Normal
R1 (roll)
0.93+0.15*2
Blunt / Arcane
24 (+10)
0.39*3
Normal
R1 (forward quickstep)
0.93+0.15*2
Blunt / Arcane
24 (+10)
0.39*3
Normal
R1 (side quickstep)
0.93+0.15*2
Blunt / Arcane
24 (+10)
0.39*3
Normal
R1 (running)
0.93+0.15*2
Blunt / Arcane
35 (+X)
0.47*3
Normal
R2
1.17+0.15*2
Blunt / Arcane
40
0.55*3
Heavy
→ R2 (2e)
1.30+0.15*2
Blunt / Arcane
40
0.6*3
Heavy
→ → R2 (3e)
1.44+0.15*2
Blunt / Arcane
40
0.55*3
Massive
R2 (backstep)
1.11+0.15*3
Blunt / Arcane
30 (+10)
0.45*3
Heavy
R2 (running)
1.10
Blunt / Arcane
40 (+X)
1.10
Heavy
R2 (forward jump)
1.35
Blunt / Arcane
50
1.35
Heavy
Transform Attack
0.40
Blunt / Arcane
0 (+X)
1.50
Special
Plunge Attack
1.35
Blunt / Arcane
50
1.35
Massive
press R1 or R2 while falling to execute
Plunge Attack (2nd hit)
0.90
Blunt / Arcane
-
0.00
Normal
Plunge (AoE)
Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.
Gems · variants
Variant
Gem slots
Logarius' Wheel
Radial · Radial · Waning
Uncanny Logarius' Wheel
Radial · Radial · Triangle
Lost Logarius' Wheel
Radial · Triangle · Waning
Variants change the gem slots; the upgrade table retains the weapon’s stats.
Acquisition · wiki details
Normal: Sold by : Bath Messengers Wheel Hunter Badge : This badge can be acquired from ( dropped by ) Alfred, Hunter of Vilebloods . It will make Gold Ardeo and Logarius' Wheel available for sale, completing Executioner Set with a head piece and providing you with a unique weapon of Alfred, Hunter of Vilebloods. Uncanny: Treasure in (Root Dungeons) : Pthumerian Defilement ; xy8abwm9 , Pthumeru Defilement L1, side area before layer lamp [tested May 12, 2020]; alternatively found in False Depth Dungeon , 5jne4scm , Pthumeru Defilement L1, side area before layer lamp [tested May 12, 2020] Lost: Treasure in (Root Dungeons) : Pthumeru Ihyll ; dm3dhxf5 , Sinister Pthumeru Ihyll L1, side area before layer boss [tested May 12, 2020]; alternatively found in False Depth Dungeon , qkmrexsv , Pthumeru Ihyll L1, side area before layer lamp [tested May 12, 2020]