Labyrinth Watcher (Dagger) — Bloodborne

Labyrinth Watcher (Dagger) — Bestiary, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Labyrinth Watcher (Dagger)

Locations and loot

Location & DiscoveryDrop & [Rate]
Base probabilitiesBlood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [4%], Blood Vial x1 [8%]; twin daggers | Random gem based on area x1 [4%], Blood Vial x2 [15%], Blood Vial x1 [20%]; flaming weapon | Random gem based on area x1 [4%], Blood Vial x1 [8%], Fire Paper x1 [4%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [4%], Blood Vial x1 [18%]; black clothes & flaming weapon | Random gem based on area x1 [4%], Blood Vial x1 [18%], Fire Paper x1 [6%]
439 discovery, no curseBlood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [15.46%], Blood Vial x1 [7.04%]; twin daggers | Random gem based on area x1 [15.46%], Blood Vial x2 [13.21%], Blood Vial x1 [17.61%]; flaming weapon | Random gem based on area x1 [15.46%], Blood Vial x1 [7.04%], Fire Paper x1 [3.52%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [15.46%], Blood Vial x1 [15.85%]; black clothes & flaming weapon | Random gem based on area x1 [15.46%], Blood Vial x1 [15.85%], Fire Paper x1 [5.28%]
110 discovery, curseBlood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [31.62%], Blood Vial x1 [5.7%]; twin daggers | Random gem based on area x1 [31.62%], Blood Vial x2 [10.68%], Blood Vial x1 [14.25%]; flaming weapon | Random gem based on area x1 [31.62%], Blood Vial x1 [5.7%], Fire Paper x1 [2.85%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [31.62%], Blood Vial x1 [12.82%]; black clothes & flaming weapon | Random gem based on area x1 [31.62%], Blood Vial x1 [12.82%], Fire Paper x1 [4.27%]
439 discovery, curseBlood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [37.48%], Blood Vial x1 [5.21%]; twin daggers | Random gem based on area x1 [37.48%], Blood Vial x2 [9.77%], Blood Vial x1 [13.02%]; flaming weapon | Random gem based on area x1 [37.48%], Blood Vial x1 [5.21%], Fire Paper x1 [2.6%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [37.48%], Blood Vial x1 [11.72%]; black clothes & flaming weapon | Random gem based on area x1 [37.48%], Blood Vial x1 [11.72%], Fire Paper x1 [3.91%]

Enemy properties and strategy

Weak against
Arcane
Is beast
No
Arcane Damage Multiplier
1.5
Kin
No
Is weak to serrated
No
Is weak to righteous
No
Frenzy Resistance
999
Resistance to interruption
0
  • Bring Antidotes before entering a dungeon: these dagger-wielding Watchers are common and can drain your healing supplies.

Root Dungeon Base Level | naked

HP
70
Blood Echoes
67

Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.

Root Dungeon Base Level | black clothes

HP
110
Blood Echoes
67

Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.

Root Dungeon Base Level | black clothes & flaming weapon

HP
120
Blood Echoes
67

Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.

Root Dungeon Base Level | white clothes & flaming weapon

HP
130
Blood Echoes
67

Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.

Root Dungeon Base Level | twin daggers

HP
200
Blood Echoes
67

Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.

Root Dungeon Base Level | summoned naked

HP
70
Blood Echoes
19

Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.

Root Dungeon Base Level | summoned white clothes dagger & lantern

HP
120
Blood Echoes
0

Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.

Pthumerian Labyrinth Layer One

HP
124
Blood Echoes
94

Pthumerian Labyrinth Layer Two

HP
130
Blood Echoes
98

Pthumerian Labyrinth Layer 3

HP
133
Blood Echoes
103

Central Pthumerian Labyrinth Layer One

HP
179
Blood Echoes
218

Central Pthumerian Labyrinth Layer Two

HP
188
Blood Echoes
229

Central Pthumerian Labyrinth Layer 3

HP
193
Blood Echoes
240

Hintertomb Labyrinth layer 1

HP
179
Blood Echoes
218

Hintertomb Labyrinth layer 2

HP
188
Blood Echoes
229

Lower Hintertomb Labyrinth layer 1

HP
474
Blood Echoes
707

Lower Hintertomb Labyrinth layer 2

HP
497
Blood Echoes
742

Lower Hintertomb Labyrinth layer 3

HP
509
Blood Echoes
778

Lower Pthumerian Labyrinth Layer One

HP
474
Blood Echoes
707

Lower Pthumerian Labyrinth Layer Two

HP
497
Blood Echoes
742

Lower Pthumerian Labyrinth layer 3

HP
509
Blood Echoes
778

Lower Pthumerian Labyrinth Layer Four

HP
545
Blood Echoes
848

Ailing Loran Layer Two

HP
839
Blood Echoes
3124

Ailing Loran Layer Three

HP
859
Blood Echoes
3272

Cursed Pthumerian Defilement Layer One

HP
799
Blood Echoes
3570

Cursed Pthumerian Defilement Layer Two

HP
839
Blood Echoes
3748

Cursed Pthumerian Defilement Layer Three

HP
859
Blood Echoes
3927

Lower Loran Layer Three

HP
919
Blood Echoes
4662

Isz Gravestone Layer One

HP
855
Blood Echoes
4238

Isz Gravestone Layer Two

HP
898
Blood Echoes
4450

Isz Gravestone Layer Three

HP
919
Blood Echoes
4662

Pthumeru Ihyll Layer One

HP
944
Blood Echoes
5801

Pthumeru Ihyll Layer Two

HP
991
Blood Echoes
6092

Pthumeru Ihyll Layer Three

HP
1014
Blood Echoes
6382

Source : Bloodborne Wiki · CC BY-SA 3.0