Labyrinth Watcher (Dagger) — Bloodborne
Labyrinth Watcher (Dagger) — Bestiary, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Locations and loot
| Location & Discovery | Drop & [Rate] |
|---|---|
| Base probabilities | Blood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [4%], Blood Vial x1 [8%]; twin daggers | Random gem based on area x1 [4%], Blood Vial x2 [15%], Blood Vial x1 [20%]; flaming weapon | Random gem based on area x1 [4%], Blood Vial x1 [8%], Fire Paper x1 [4%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [4%], Blood Vial x1 [18%]; black clothes & flaming weapon | Random gem based on area x1 [4%], Blood Vial x1 [18%], Fire Paper x1 [6%] |
| 439 discovery, no curse | Blood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [15.46%], Blood Vial x1 [7.04%]; twin daggers | Random gem based on area x1 [15.46%], Blood Vial x2 [13.21%], Blood Vial x1 [17.61%]; flaming weapon | Random gem based on area x1 [15.46%], Blood Vial x1 [7.04%], Fire Paper x1 [3.52%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [15.46%], Blood Vial x1 [15.85%]; black clothes & flaming weapon | Random gem based on area x1 [15.46%], Blood Vial x1 [15.85%], Fire Paper x1 [5.28%] |
| 110 discovery, curse | Blood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [31.62%], Blood Vial x1 [5.7%]; twin daggers | Random gem based on area x1 [31.62%], Blood Vial x2 [10.68%], Blood Vial x1 [14.25%]; flaming weapon | Random gem based on area x1 [31.62%], Blood Vial x1 [5.7%], Fire Paper x1 [2.85%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [31.62%], Blood Vial x1 [12.82%]; black clothes & flaming weapon | Random gem based on area x1 [31.62%], Blood Vial x1 [12.82%], Fire Paper x1 [4.27%] |
| 439 discovery, curse | Blood Vial x1 [8%]; red or purple aura | Random gem based on area x1 [37.48%], Blood Vial x1 [5.21%]; twin daggers | Random gem based on area x1 [37.48%], Blood Vial x2 [9.77%], Blood Vial x1 [13.02%]; flaming weapon | Random gem based on area x1 [37.48%], Blood Vial x1 [5.21%], Fire Paper x1 [2.6%]; black clothes | Blood Vial x1 [18%]; black clothes & red or purple aura | Random gem based on area x1 [37.48%], Blood Vial x1 [11.72%]; black clothes & flaming weapon | Random gem based on area x1 [37.48%], Blood Vial x1 [11.72%], Fire Paper x1 [3.91%] |
Enemy properties and strategy
- Weak against
- Arcane
- Is beast
- No
- Arcane Damage Multiplier
- 1.5
- Kin
- No
- Is weak to serrated
- No
- Is weak to righteous
- No
- Frenzy Resistance
- 999
- Resistance to interruption
- 0
- Bring Antidotes before entering a dungeon: these dagger-wielding Watchers are common and can drain your healing supplies.
Root Dungeon Base Level | naked
- HP
- 70
- Blood Echoes
- 67
Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.
Root Dungeon Base Level | black clothes
- HP
- 110
- Blood Echoes
- 67
Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.
Root Dungeon Base Level | black clothes & flaming weapon
- HP
- 120
- Blood Echoes
- 67
Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.
Root Dungeon Base Level | white clothes & flaming weapon
- HP
- 130
- Blood Echoes
- 67
Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.
Root Dungeon Base Level | twin daggers
- HP
- 200
- Blood Echoes
- 67
Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.
Root Dungeon Base Level | summoned naked
- HP
- 70
- Blood Echoes
- 19
Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.
Root Dungeon Base Level | summoned white clothes dagger & lantern
- HP
- 120
- Blood Echoes
- 0
Base values for Root Chalice calculations: these HP and echoes do not represent an encounter at any particular depth.
Pthumerian Labyrinth Layer One
- HP
- 124
- Blood Echoes
- 94
Pthumerian Labyrinth Layer Two
- HP
- 130
- Blood Echoes
- 98
Pthumerian Labyrinth Layer 3
- HP
- 133
- Blood Echoes
- 103
Central Pthumerian Labyrinth Layer One
- HP
- 179
- Blood Echoes
- 218
Central Pthumerian Labyrinth Layer Two
- HP
- 188
- Blood Echoes
- 229
Central Pthumerian Labyrinth Layer 3
- HP
- 193
- Blood Echoes
- 240
Hintertomb Labyrinth layer 1
- HP
- 179
- Blood Echoes
- 218
Hintertomb Labyrinth layer 2
- HP
- 188
- Blood Echoes
- 229
Lower Hintertomb Labyrinth layer 1
- HP
- 474
- Blood Echoes
- 707
Lower Hintertomb Labyrinth layer 2
- HP
- 497
- Blood Echoes
- 742
Lower Hintertomb Labyrinth layer 3
- HP
- 509
- Blood Echoes
- 778
Lower Pthumerian Labyrinth Layer One
- HP
- 474
- Blood Echoes
- 707
Lower Pthumerian Labyrinth Layer Two
- HP
- 497
- Blood Echoes
- 742
Lower Pthumerian Labyrinth layer 3
- HP
- 509
- Blood Echoes
- 778
Lower Pthumerian Labyrinth Layer Four
- HP
- 545
- Blood Echoes
- 848
Ailing Loran Layer Two
- HP
- 839
- Blood Echoes
- 3124
Ailing Loran Layer Three
- HP
- 859
- Blood Echoes
- 3272
Cursed Pthumerian Defilement Layer One
- HP
- 799
- Blood Echoes
- 3570
Cursed Pthumerian Defilement Layer Two
- HP
- 839
- Blood Echoes
- 3748
Cursed Pthumerian Defilement Layer Three
- HP
- 859
- Blood Echoes
- 3927
Lower Loran Layer Three
- HP
- 919
- Blood Echoes
- 4662
Isz Gravestone Layer One
- HP
- 855
- Blood Echoes
- 4238
Isz Gravestone Layer Two
- HP
- 898
- Blood Echoes
- 4450
Isz Gravestone Layer Three
- HP
- 919
- Blood Echoes
- 4662
Pthumeru Ihyll Layer One
- HP
- 944
- Blood Echoes
- 5801
Pthumeru Ihyll Layer Two
- HP
- 991
- Blood Echoes
- 6092
Pthumeru Ihyll Layer Three
- HP
- 1014
- Blood Echoes
- 6382
Source : Bloodborne Wiki · CC BY-SA 3.0