Hidden Enemy Attributes — Bloodborne
Hidden Enemy Attributes — Game mechanics, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Stats by encounter
| Enemy | Max HP Increase | Physical | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
|---|---|---|---|---|---|---|---|---|
| Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room | 50% | 20% | 20% | 20% | 20% | 20% | 20% | 20% |
| Lost Child of Antiquity | - | 50% | 50% | 50% | 50% | - | - | - |
| Enemy | Max HP Increase | Physical | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
|---|---|---|---|---|---|---|---|---|
| Old Hunter (Beast Cutter) & Old Hunter (Boom Hammer) | - | 40% | 40% | 40% | 40% | - | - | - |
| Old Hunter (Beasthunter Saif) | - | 100% | 100% | 100% | 100% | - | - | - |
| Enemy | Max HP Increase | Physical | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
|---|---|---|---|---|---|---|---|---|
| Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room | 50% | 40% | 40% | 40% | 40% | -% | -% | -% |
| Max HP Increase | Physical | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
|---|---|---|---|---|---|---|---|
| 50% | 40% | 40% | 40% | 40% | -% | -% | -% |
Statistiques par rencontre · Bonus % Decrease to Defense
| Enemy | Max HP Increase | Physical | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
|---|---|---|---|---|---|---|---|---|
| Beast Patient (Female) | Automatically applied to 3 outside of Blood-Starved Beast boss room | - | 20% | 20% | 20% | 20% | 20% | 20% | 20% |
| Max HP Increase | Physical | Thrust | Blunt | Blood | Arcane | Fire | Bolt |
|---|---|---|---|---|---|---|---|
| - | 20% | 20% | 20% | 20% | 20% | 20% | 20% |
Reference data
| Scourge Beast "beast infection" effect applied | Scourge Beast "beast infection" effect run out |
|---|---|
| Beast Patient "beast infection" effect applied | Beast Patient "beast infection" effect run out |
| Enemies | Effect |
|---|---|
| Cain's Servants (Cane) , (Cane and Candelabra) & (Rapier) | Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown. |
| Clocktower Patient (Crawling) | Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown. |
| Nightmare Apostle | Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown. |
| Old Hunter's Hound | Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown. |
| Rabid Dog | Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown. |
| Skeletal Puppet | Gunshots, Hunter Tools, and Blood dmg attacks will result in a massive knockdown. |
| Enemies | Effect |
|---|---|
| Beast Patient | Beast Patients will be hesitant to attack the player out of fear when the player is handling a torch. |
| Nightmare Apostle | "Very rare effect applied to random spiders in chalice dungeons. Coming into proximity of certain spiders when equipped with a torch will result in the spider becoming stunned for a moment, backing off, and then will stay away from the player for a short while. This effect will wear off after ~10s or if the player un-equips the torch. This effect will only trigger once, unless the map is reloaded." |
Source : Bloodborne Wiki · CC BY-SA 3.0