Nourishing — Bloodborne

Nourishing — Blood gems, Bloodborne. A bonus shared by different components, useful when comparing mixed-damage weapons.

Nourishing

When the bonus is useful

Nourishing gems strengthen existing physical, blood and elemental components. They support several attack lines at once, but their percentage can be lower than that of a specialised gem.

Values and trade-offs

Published variantSpecial feature
+23.6% · rating 19Watchers triangle: very rare
+21.5% + secondary effect · AbyssalAmygdala: triangle or waning depending on the dungeon
+19.5% + secondary effect · radial AbyssalRom: curse penalty halved
+19.3% + secondary effect · radialGargoyles: alternative without fighting a boss

Where to find this variant

Published effectShape and dungeonTarget and glyph
+21.5% + secondary effectTriangle · Isz, layer 4Amygdala · y592byza
+19.5% + secondary effectRadial · Pthumeru Ihyll, layer 3Rom · v5v5fpsd
+19.3% + secondary effectRadial · Pthumeru Ihyll, layers 2 and 3Gargoyles near the lamps · pwmf22gu

These routes use Fetid, Rotted and Cursed rites unless stated otherwise. Values describe possible variants, rather than guaranteed drops. The glyphs are published in the wiki; their online availability has not been verified.

Gem effects and acquisition

Strengthens every existing component: physical, blood and elemental. Compare on weapons that deal several damage types.

Each native component of the weapon benefits from the percentage; the effect does not create a missing damage type.

Compatible percentages multiply across gems. Flat additions remain separate from the product of percentage bonuses.

EffectValue
Watchers · very rare+23,6 %
Amygdala+21.5% + secondary effect
Gargoyles+19.3% + secondary effect

One or three identical gems

EffectValue
One gem+21,5 %
Three gems+79,4 %

Calculated on the affected attack component, before enemy defence. This percentage alone does not predict the damage of a hit.

+21.5% + secondary effect

EffectValue
All damage+21,5 %
Secondary effectRandom

One random curse

https://www.bloodborne-wiki.com/2015/10/individual-blood-gems.html

y592byza · Isz · 4 · Amygdala

  • Fetid
  • Rotted
  • Cursed

+19.5% + secondary effect

EffectValue
All damage+19,5 %
Secondary effectRandom

One random curse; penalty halved

https://www.bloodborne-wiki.com/2015/10/individual-blood-gems.html

v5v5fpsd · Pthumeru Ihyll · 3 · Rom

  • Fetid
  • Rotted
  • Cursed

+19.3% + secondary effect

EffectValue
All damage+19,3 %
Secondary effectRandom

One random curse

https://www.bloodborne-wiki.com/2015/10/individual-blood-gems.html

pwmf22gu · Pthumeru Ihyll · 2 and 3 · Gargoyles near the lamps

  • Fetid
  • Rotted
  • Cursed

Watchers triangle

EffectValue
All damage+23,6 %

One random curse

https://www.bloodborne-wiki.com/2015/10/individual-blood-gems.html

5pwujscd · Isz · 1 · Merciless Watchers & Watcher Chieftain

  • Fetid
  • Rotted
  • Cursed

Very rare.

Mensis radial

EffectValue
All damage+15 %

https://www.bloodborne-wiki.com/2015/10/individual-blood-gems.html

Nightmare of Mensis · Fixed treasure · After the boars, on the path to Mergo's Wet Nurse.

Found in the world: no chalice glyph is required.

  • Defences apply separately to damage types. A higher total attack value does not guarantee the best hit against every target.

Source : Bloodborne Wiki · CC BY-SA 3.0