Burial Blade — Bloodborne

Burial Blade — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Burial Blade

Stats and requirements

AttributeValue
Strength required10
Skill required12
Durability200
Temporary buffsNo
Base rally50 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiQuality, Skill
Elemental conversionNo

Base damage · weapon +0

Damage typeValue
Physical80
Blood-
Arcane30
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Arcane/Thrust).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]600006000060000600006000042000Old Hunter Badge

Upgrades · damage and rally

UpgradeRegainPhysicalArcane
+0508030
+1538833
+2569636
+35910439
+46211242
+56512045
+66812848
+77113651
+87414454
+97715257
+108016060

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0EC-D
+1EC-D
+2EC-D
+3EC-D
+4EC-D
+5EB-C
+6EB-C
+7EB-C
+8EB-C
+9EB-B
+10DB-B

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---240
+21 / 35---280
+32 / 38---340
+42 / 3-3--400
+52 / 3-5--460
+63 / 3-8--500
+73 / 3--3-560
+83 / 3--5-620
+93 / 3--8-660
+103 / 3---1720

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.200.550.000.40
+10.210.570.000.43
+20.220.590.000.46
+30.230.610.000.49
+40.240.630.000.52
+50.250.650.000.55
+60.260.670.000.58
+70.270.690.000.61
+80.280.710.000.64
+90.290.730.000.67
+100.300.750.000.70

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Physical / Arcane231.00Light
→ R1 (2e)1.02Physical / Arcane231.00Light
→ → R1 (3e)1.05Physical / Arcane231.05Light
→ → → R1 (4e)1.05Physical / Arcane231.05Light
→ → → →R1 (5e)1.05Physical / Arcane231.05Light
R1 (backstep)1.05Thrust/Arcane12 (+10)1.05Lightpowerful; low stamina cost; thrust damage type
R1 (roll)1.15Physical / Arcane15 (+10)1.15Lightpowerful; low stamina cost
R1 (forward quickstep)1.15Physical / Arcane15 (+10)1.15Lightpowerful; low stamina cost
R1 (side quickstep)1.10Physical / Arcane15 (+10)1.10Lightpowerful; low stamina cost
R1 (running)1.20Physical / Arcane20 (+X)1.20Light
R21.22Physical / Arcane451.30Normal
R2 (charged)1.70Physical / Arcane651.30Normalcontinuously hold the button to execute
R2 (backstep)1.28Physical / Arcane28 (+10)1.28Normal
R2 (running)1.32Physical / Arcane25 (+X)1.32Normaluseful for hit-and-run tactics; key attack
R2 (forward jump)1.40Physical / Arcane601.00Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.60Physical / Arcane25 (+X)2.20Normalpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical / Arcane501.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)1.40Blunt / Arcane-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.10Physical / Arcane281.90Light
→ R1 (2e)1.10Physical / Arcane281.90Light
→ → R1 (3e)1.12Physical / Arcane281.95Light
→ → → R1 (4e)1.15Physical / Arcane282.00Light
R1 (backstep)1.15Physical / Arcane12(+10)1.75Normalpowerful; low stamina cost
R1 (roll)1.20Physical / Arcane12 (+10)1.90Lightpowerful; low stamina cost
R1 (forward quickstep)1.20Physical / Arcane12 (+10)1.73Lightpowerful; low stamina cost
R1 (side quickstep)1.20Physical / Arcane18 (+10)1.73Lightdue to extra stamina cost, frontstepping and rolling attacks are better
R1 (running)1.27Physical / Arcane18 (+X)1.75Normalstrikes horizontally
R21.45Physical / Arcane402.50Normalquick surprise attack
R2 (charged)1.90Physical / Arcane1002.80Heavycontinuously hold the button to execute
R2 (backstep)1.45Physical / Arcane28 (+10)1.90Normal
R2 (running)1.50Physical / Arcane25 (+X)1.95Normaluseful for hit-and-run tactics; key attack
R2 (forward jump)1.45Physical / Arcane601.95Heavytap forward on the stick just as you press R2 to execute
L21.40Physical / Arcane502.00Normalgood super armor damage; hits high
→ L2 (2e)1.25Physical / Arcane402.30Normalgood super armor damage; hits high
→ → L2 (3e)1.50Physical / Arcane502.40Normalgood super armor damage; horizontal sweep
→ → → L2 (4e)1.50Physical / Arcane502.40Normalgood super armor damage; horizontal sweep
Transform Attack1.10Physical / Arcane20 (+X)1.05Lightpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.50Physical / Arcane502.00Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.95Blunt / Arcane-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
Burial BladeRadial · Waning · Radial
Uncanny Burial BladeRadial · Triangle · Radial
Lost Burial BladeRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Sold by : Bath Messengers Old Hunter Badge : You'll receive this badge after defeating Gehrman, The First Hunter in the Hunter's Dream; you cannot obtain it early by attacking him prior to the final sequence of events at the base. To fight Gehrman, you must refuse his offer to behead you and end the nightmare. Uncanny: Treasure in (Root Dungeons) : Lower Loran ; bf589ptf , F/R/C Lower Loran L1, side area before layer lamp [tested May 12, 2020]; alternatively found in False Depth Dungeon , nzzn259g , Lower Loran L1, side area before layer lamp [tested May 12, 2020] Lost: Treasure in (Root Dungeons) : Pthumeru Ihyll ; rv86s442 , F/R/C Pthumeru Ihyll L1, side area before layer boss [tested May 12, 2020]; alternatively found in False Depth Dungeon , 9cjpnpsd , Pthumeru Ihyll L1, side area before layer lamp [tested May 12, 2020]

Stats and requirements

AttributeValue
Strength required10
Skill required12
Durability200
Temporary buffsNo
Base rally50 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiQuality, Skill
Elemental conversionNo

Base damage · weapon +0

Damage typeValue
Physical80
Blood-
Arcane30
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Arcane/Thrust).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]600006000060000600006000042000Old Hunter Badge

Upgrades · damage and rally

UpgradeRegainPhysicalArcane
+0508030
+1538833
+2569636
+35910439
+46211242
+56512045
+66812848
+77113651
+87414454
+97715257
+108016060

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0EC-D
+1EC-D
+2EC-D
+3EC-D
+4EC-D
+5EB-C
+6EB-C
+7EB-C
+8EB-C
+9EB-B
+10DB-B

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---240
+21 / 35---280
+32 / 38---340
+42 / 3-3--400
+52 / 3-5--460
+63 / 3-8--500
+73 / 3--3-560
+83 / 3--5-620
+93 / 3--8-660
+103 / 3---1720

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.200.550.000.40
+10.210.570.000.43
+20.220.590.000.46
+30.230.610.000.49
+40.240.630.000.52
+50.250.650.000.55
+60.260.670.000.58
+70.270.690.000.61
+80.280.710.000.64
+90.290.730.000.67
+100.300.750.000.70

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Physical / Arcane231.00Light
→ R1 (2e)1.02Physical / Arcane231.00Light
→ → R1 (3e)1.05Physical / Arcane231.05Light
→ → → R1 (4e)1.05Physical / Arcane231.05Light
→ → → →R1 (5e)1.05Physical / Arcane231.05Light
R1 (backstep)1.05Thrust/Arcane12 (+10)1.05Lightpowerful; low stamina cost; thrust damage type
R1 (roll)1.15Physical / Arcane15 (+10)1.15Lightpowerful; low stamina cost
R1 (forward quickstep)1.15Physical / Arcane15 (+10)1.15Lightpowerful; low stamina cost
R1 (side quickstep)1.10Physical / Arcane15 (+10)1.10Lightpowerful; low stamina cost
R1 (running)1.20Physical / Arcane20 (+X)1.20Light
R21.22Physical / Arcane451.30Normal
R2 (charged)1.70Physical / Arcane651.30Normalcontinuously hold the button to execute
R2 (backstep)1.28Physical / Arcane28 (+10)1.28Normal
R2 (running)1.32Physical / Arcane25 (+X)1.32Normaluseful for hit-and-run tactics; key attack
R2 (forward jump)1.40Physical / Arcane601.00Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.60Physical / Arcane25 (+X)2.20Normalpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical / Arcane501.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)1.40Blunt / Arcane-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.10Physical / Arcane281.90Light
→ R1 (2e)1.10Physical / Arcane281.90Light
→ → R1 (3e)1.12Physical / Arcane281.95Light
→ → → R1 (4e)1.15Physical / Arcane282.00Light
R1 (backstep)1.15Physical / Arcane12(+10)1.75Normalpowerful; low stamina cost
R1 (roll)1.20Physical / Arcane12 (+10)1.90Lightpowerful; low stamina cost
R1 (forward quickstep)1.20Physical / Arcane12 (+10)1.73Lightpowerful; low stamina cost
R1 (side quickstep)1.20Physical / Arcane18 (+10)1.73Lightdue to extra stamina cost, frontstepping and rolling attacks are better
R1 (running)1.27Physical / Arcane18 (+X)1.75Normalstrikes horizontally
R21.45Physical / Arcane402.50Normalquick surprise attack
R2 (charged)1.90Physical / Arcane1002.80Heavycontinuously hold the button to execute
R2 (backstep)1.45Physical / Arcane28 (+10)1.90Normal
R2 (running)1.50Physical / Arcane25 (+X)1.95Normaluseful for hit-and-run tactics; key attack
R2 (forward jump)1.45Physical / Arcane601.95Heavytap forward on the stick just as you press R2 to execute
L21.40Physical / Arcane502.00Normalgood super armor damage; hits high
→ L2 (2e)1.25Physical / Arcane402.30Normalgood super armor damage; hits high
→ → L2 (3e)1.50Physical / Arcane502.40Normalgood super armor damage; horizontal sweep
→ → → L2 (4e)1.50Physical / Arcane502.40Normalgood super armor damage; horizontal sweep
Transform Attack1.10Physical / Arcane20 (+X)1.05Lightpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.50Physical / Arcane502.00Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.95Blunt / Arcane-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
Burial BladeRadial · Waning · Radial
Uncanny Burial BladeRadial · Triangle · Radial
Lost Burial BladeRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Sold by : Bath Messengers Old Hunter Badge : You'll receive this badge after defeating Gehrman, The First Hunter in the Hunter's Dream; you cannot obtain it early by attacking him prior to the final sequence of events at the base. To fight Gehrman, you must refuse his offer to behead you and end the nightmare. Uncanny: Treasure in (Root Dungeons) : Lower Loran ; bf589ptf , F/R/C Lower Loran L1, side area before layer lamp [tested May 12, 2020]; alternatively found in False Depth Dungeon , nzzn259g , Lower Loran L1, side area before layer lamp [tested May 12, 2020] Lost: Treasure in (Root Dungeons) : Pthumeru Ihyll ; rv86s442 , F/R/C Pthumeru Ihyll L1, side area before layer boss [tested May 12, 2020]; alternatively found in False Depth Dungeon , 9cjpnpsd , Pthumeru Ihyll L1, side area before layer lamp [tested May 12, 2020]

Source : Bloodborne Wiki · CC BY-SA 3.0