Bloodletter — Bloodborne

Bloodletter — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Bloodletter

Stats and requirements

AttributeValue
Strength required14
Skill required6
Bloodtinge required16
Durability270
Temporary buffsNo
Base rally40 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiBloodtinge
Elemental conversionNo

Base damage · weapon +0

Damage typeValue
Physical90
Blood90
Arcane-
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Blunt/Thrust/Blood).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]--4400044000440004400Bloodletter
Chalice Bath Messengers [ Chalice Dungeons Common ]--800008000080000-Bloodletter
Patches, the Spider [ Chalice Dungeons Rare ]--800008000080000-Bloodletter

Upgrades · damage and rally

UpgradeRegainPhysicalBlood
+0409090
+1449999
+248108108
+352117117
+456126126
+560135135
+664144144
+768153153
+872162162
+976171171
+1080180180

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0C–BD
+1C–BD
+2B–BD
+3B–BD
+4B–AD
+5B–AD
+6B–AD
+7A–AD
+8A-AD
+9A-AD
+10A-SC

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---200
+21 / 35---260
+32 / 38---300
+42 / 3-3--360
+52 / 3-5--400
+63 / 3-8--440
+73 / 3--3-500
+83 / 3--5-540
+93 / 3--8-600
+103 / 3---1640

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.600.000.700.33
+10.640.000.740.35
+20.680.000.780.37
+30.720.000.820.39
+40.760.000.860.41
+50.800.000.900.44
+60.840.000.940.46
+70.880.000.980.48
+80.920.001.020.50
+90.960.001.060.52
+101.000.001.100.55

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Blunt231.00Light
→ R1 (2e)1.00Blunt231.00Light
→ → R1 (3e)1.00Blunt231.00Light
→ → → R1 (4e)1.10Thrust231.10Normal
R1 (backstep)0.95Blunt15 (+10)0.95Normal
R1 (roll)0.95Blunt18 (+10)0.95Light
R1 (forward quickstep)0.95Blunt18 (+10)0.95Light
R1 (side quickstep)0.95Blunt18 (+10)0.95Light
R1 (running)1.10Thrust30 (+X)1.10Normal
R21.50Thrust401.50Normal
R2 (charged)1.90Blunt602.20Heavycontinuously hold the button to execute
R2 (backstep)1.40Blunt30(+10)1.40Heavy
R2 (running)1.50Blunt40 (+X)1.50Heavy
R2 (forward jump)1.40Blunt401.40Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.30Blood30 (+X)3.00Massivepress L1 while performing another action to execute; forced Guard Break; scales with bloodtinge; deals self-damage equal to 20%+1 of max HP; can be partially offset by transform attack's very high rally multiplier (= 240 HP minimum at +10)
Plunge Attack1.40Blunt401.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.05Blood251.05Lightsweeping arc is good for crowds; scales with bloodtinge
→ R1 (2e)1.05Blood251.05Normalsweeping arc is good for crowds; scales with bloodtinge
→ → R1 (3e)1.05Blood251.05Normalhits high; useful for striking enemy weak points; scales with bloodtinge
→ → → R1 (4e)1.10Blood251.10Normalhits high; useful for striking enemy weak points; scales with bloodtinge
→ → → → R1 (5e)1.10Blood251.10Normalhits high; useful for striking enemy weak points; scales with bloodtinge
R1 (backstep)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (roll)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (forward quickstep)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (side quickstep)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (running)1.15Blood30 (+X)1.15Normalscales with bloodtinge
R21.50Blood451.80Normalscales with bloodtinge
R2 (charged)2.00Blood702.00Massivecontinuously hold the button to execute; scales with bloodtinge; creates 1.5x shockwave (2x rally, heavy impact)
R2 (backstep)1.40Blood40 (+10)1.40Normalscales with bloodtinge
R2 (running)1.40Blood501.40Heavyscales with bloodtinge
R2 (forward jump)1.40Blood401.40Heavytap forward on the stick just as you press R2 to execute; scales with bloodtinge
L22.00Blood904.00Heavyscales with bloodtinge; heavy self frenzy buildup ( 179 total frenzy build up); when frenzy bar fills it will inflict 50% (+1HP) damage of your total HP
Transform Attack1.20Blood30 (+X)1.50Heavypress L1 while performing another action to execute; forced Guard Break; scales with bloodtinge
Plunge Attack1.40Blood401.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
BloodletterRadial · Radial · Triangle
Uncanny BloodletterRadial · Radial · Waning
Lost BloodletterRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Dropped by (The Old Hunters DLC) : Brador, Church Assassin in underground cells in Nightmare Grand Cathedral using "Underground Cell Inner Chamber Key". This key is either treasure in Fishing Hamlet next to the Lighthouse Hut lamp if you didn't follow through the Simon's quest or it can be part of Simon's quest where you first need to answer the first option after talking to him on path to the Hunter's Nightmare shortcut. You'll then see him again after you use the Eye Pendant on the altar/lift just before the Research Hall. He'll ask you to kill Lady Maria. Finally you'll meet him in the Lighthouse Hut in Fishing Hamlet and you will receive the key after the dialogue. Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]

Stats and requirements

AttributeValue
Strength required14
Skill required6
Bloodtinge required16
Durability270
Temporary buffsNo
Base rally40 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiBloodtinge
Elemental conversionNo

Base damage · weapon +0

Damage typeValue
Physical90
Blood90
Arcane-
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Blunt/Thrust/Blood).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]--4400044000440004400Bloodletter
Chalice Bath Messengers [ Chalice Dungeons Common ]--800008000080000-Bloodletter
Patches, the Spider [ Chalice Dungeons Rare ]--800008000080000-Bloodletter

Upgrades · damage and rally

UpgradeRegainPhysicalBlood
+0409090
+1449999
+248108108
+352117117
+456126126
+560135135
+664144144
+768153153
+872162162
+976171171
+1080180180

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0C–BD
+1C–BD
+2B–BD
+3B–BD
+4B–AD
+5B–AD
+6B–AD
+7A–AD
+8A-AD
+9A-AD
+10A-SC

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---200
+21 / 35---260
+32 / 38---300
+42 / 3-3--360
+52 / 3-5--400
+63 / 3-8--440
+73 / 3--3-500
+83 / 3--5-540
+93 / 3--8-600
+103 / 3---1640

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.600.000.700.33
+10.640.000.740.35
+20.680.000.780.37
+30.720.000.820.39
+40.760.000.860.41
+50.800.000.900.44
+60.840.000.940.46
+70.880.000.980.48
+80.920.001.020.50
+90.960.001.060.52
+101.000.001.100.55

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.00Blunt231.00Light
→ R1 (2e)1.00Blunt231.00Light
→ → R1 (3e)1.00Blunt231.00Light
→ → → R1 (4e)1.10Thrust231.10Normal
R1 (backstep)0.95Blunt15 (+10)0.95Normal
R1 (roll)0.95Blunt18 (+10)0.95Light
R1 (forward quickstep)0.95Blunt18 (+10)0.95Light
R1 (side quickstep)0.95Blunt18 (+10)0.95Light
R1 (running)1.10Thrust30 (+X)1.10Normal
R21.50Thrust401.50Normal
R2 (charged)1.90Blunt602.20Heavycontinuously hold the button to execute
R2 (backstep)1.40Blunt30(+10)1.40Heavy
R2 (running)1.50Blunt40 (+X)1.50Heavy
R2 (forward jump)1.40Blunt401.40Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.30Blood30 (+X)3.00Massivepress L1 while performing another action to execute; forced Guard Break; scales with bloodtinge; deals self-damage equal to 20%+1 of max HP; can be partially offset by transform attack's very high rally multiplier (= 240 HP minimum at +10)
Plunge Attack1.40Blunt401.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.05Blood251.05Lightsweeping arc is good for crowds; scales with bloodtinge
→ R1 (2e)1.05Blood251.05Normalsweeping arc is good for crowds; scales with bloodtinge
→ → R1 (3e)1.05Blood251.05Normalhits high; useful for striking enemy weak points; scales with bloodtinge
→ → → R1 (4e)1.10Blood251.10Normalhits high; useful for striking enemy weak points; scales with bloodtinge
→ → → → R1 (5e)1.10Blood251.10Normalhits high; useful for striking enemy weak points; scales with bloodtinge
R1 (backstep)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (roll)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (forward quickstep)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (side quickstep)1.00Blood17 (+10)1.00Normalscales with bloodtinge
R1 (running)1.15Blood30 (+X)1.15Normalscales with bloodtinge
R21.50Blood451.80Normalscales with bloodtinge
R2 (charged)2.00Blood702.00Massivecontinuously hold the button to execute; scales with bloodtinge; creates 1.5x shockwave (2x rally, heavy impact)
R2 (backstep)1.40Blood40 (+10)1.40Normalscales with bloodtinge
R2 (running)1.40Blood501.40Heavyscales with bloodtinge
R2 (forward jump)1.40Blood401.40Heavytap forward on the stick just as you press R2 to execute; scales with bloodtinge
L22.00Blood904.00Heavyscales with bloodtinge; heavy self frenzy buildup ( 179 total frenzy build up); when frenzy bar fills it will inflict 50% (+1HP) damage of your total HP
Transform Attack1.20Blood30 (+X)1.50Heavypress L1 while performing another action to execute; forced Guard Break; scales with bloodtinge
Plunge Attack1.40Blood401.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
BloodletterRadial · Radial · Triangle
Uncanny BloodletterRadial · Radial · Waning
Lost BloodletterRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Dropped by (The Old Hunters DLC) : Brador, Church Assassin in underground cells in Nightmare Grand Cathedral using "Underground Cell Inner Chamber Key". This key is either treasure in Fishing Hamlet next to the Lighthouse Hut lamp if you didn't follow through the Simon's quest or it can be part of Simon's quest where you first need to answer the first option after talking to him on path to the Hunter's Nightmare shortcut. You'll then see him again after you use the Eye Pendant on the altar/lift just before the Research Hall. He'll ask you to kill Lady Maria. Finally you'll meet him in the Lighthouse Hut in Fishing Hamlet and you will receive the key after the dialogue. Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]

Source : Bloodborne Wiki · CC BY-SA 3.0