Beasthunter Saif — Bloodborne

Beasthunter Saif — Weapons, Bloodborne. Explore the sourced guide, practical details and related entries. Free access.

Beasthunter Saif

Stats and requirements

AttributeValue
Strength required9
Skill required11
Durability200
Temporary buffsYes
Base rally30 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiQuality, Strength, Arcane
Elemental conversionYes

Base damage · weapon +0

Damage typeValue
Physical90
Blood-
Arcane-
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Blunt).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]--1600016000160008000Beasthunter Saif
Chalice Bath Messengers [ Chalice Dungeons Common ]--160001600016000-Beasthunter Saif
Patches, the Spider [ Chalice Dungeons Rare ]--160001600016000-Beasthunter Saif

Upgrades · damage and rally

UpgradeRegainPhysicalBolt
+03090--
+13299-
+234108-
+336117-
+438126-
+540135-
+642144-
+744153-
+846162-
+948171-
+1050180-

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0ED-D
+1ED-D
+2ED-D
+3ED-D
+4ED-D
+5EC-D
+6EC-D
+7EC-D
+8EC-D
+9EB-D
+10DB-C

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---240
+21 / 35---280
+32 / 38---340
+42 / 3-3--400
+52 / 3-5--460
+63 / 3-8--500
+73 / 3--3-560
+83 / 3--5-620
+93 / 3--8-660
+103 / 3---1720

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.200.400.000.33
+10.210.430.000.35
+20.220.460.000.37
+30.230.490.000.39
+40.240.520.000.41
+50.250.550.000.44
+60.260.580.000.46
+70.270.610.000.48
+80.280.640.000.50
+90.290.670.000.52
+100.300.700.000.55

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.10Physical301.00Normalsweeping arc is good against crowds
→ R1 (2e)1.12Physical301.02Normal
→ → R1 (3e)1.14Physical301.04Normal
→ → → R1 (4e)1.16Physical301.06Normal
R1 (backstep)1.00Physical25 (+10)1.00Normal
R1 (roll)1.00Physical25 (+10)1.00Normalfast startup after roll
R1 (forward quickstep)1.00Physical25 (+10)1.00Normaluseful for hit-and-run tactics
R1 (side quickstep)1.00Physical25 (+10)1.00Normaluseful for hit-and-run tactics
R1 (running)1.20Physical40 (+X)1.20Normal
R21.45Physical401.35Heavy
R2 (charged)1.80Blunt601.90Massivecontinuously hold the button to execute;very good damage multiplier
R2 (backstep)1.30Blunt35 (+10)1.20Normalgood damage
R2 (running)1.50Physical50 (+X)1.50Heavygood against crowds
R2 (forward jump)1.50Physical501.40Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.15Physical30 (+X)2.00Lightpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical501.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R10.95Physical200.95Light
→ R1 (2e)0.98Physical200.98Light
→ → R1 (3e)1.00Physical201.00Light
→ → → R1 (4e)1.00Physical201.00Light
R1 (backstep)1.00Thrust20 (+10)1.00Light
R1 (roll)0.95Physical20 (+10)0.95Light
R1 (forward quickstep)0.95Physical20 (+10)0.95Lightuseful for hit-and-run tactics
R1 (side quickstep)0.95Physical20 (+10)0.95Lightuseful for hit-and-run tactics
R1 (running)1.10Physical30 (+X)1.10Light
R21.30Thrust351.50Normalthrust damage type; good against specific foes
R2 (charged)1.60Blunt501.80Massivecontinuously hold the button to execute
R2 (backstep)1.25Physical30 (+10)1.25Normal
R2 (running)1.40Physical45 (+X)1.40Normal
R2 (forward jump)1.40Blunt501.40Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.10Physical30 (+X)1.50Normalpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical501.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
Beasthunter SaifRadial · Radial · Waning
Uncanny Beasthunter SaifRadial · Radial · Triangle
Lost Beasthunter SaifRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Treasure in (The Old Hunters DLC) : Hunter's Nightmare ; after climbing the ladder past the Old Hunter with Beast Cutter, follow the left-hand path past the red-eyed Old Hunter with the Beasthunter Saif. It is on the corpse by the ledge that drops back down into Corpse Canal. If you need further assistance to find the weapon, you can follow the full Hunter's Nightmare Map . Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]

Stats and requirements

AttributeValue
Strength required9
Skill required11
Durability200
Temporary buffsYes
Base rally30 ( no upgrade )

Build affinities

AttributeValue
Attributes recommended by the wikiQuality, Strength, Arcane
Elemental conversionYes

Base damage · weapon +0

Damage typeValue
Physical90
Blood-
Arcane-
Fire-
Bolt-

Published base attack power, before attribute bonuses, gems and the target’s defence. Wiki damage types: (Phys./Blunt).

Purchase · prices and conditions

MerchantDaytimeEveningNightBlood MoonNG+SellCondition
Bath Messengers [ Hunter's Dream ]--1600016000160008000Beasthunter Saif
Chalice Bath Messengers [ Chalice Dungeons Common ]--160001600016000-Beasthunter Saif
Patches, the Spider [ Chalice Dungeons Rare ]--160001600016000-Beasthunter Saif

Upgrades · damage and rally

UpgradeRegainPhysicalBolt
+03090--
+13299-
+234108-
+336117-
+438126-
+540135-
+642144-
+744153-
+846162-
+948171-
+1050180-

Rally: base recoverable HP; the multiplier for the specific attack is then applied.

Upgrades · attribute scaling

UpgradeStrengthSkillBloodtingeArcane
+0ED-D
+1ED-D
+2ED-D
+3ED-D
+4ED-D
+5EC-D
+6EC-D
+7EC-D
+8EC-D
+9EB-D
+10DB-C

Upgrades · materials and costs

UpgradeSlotsShardsTwin shardsChunksRocksEchoes
+00 / 3-----
+11 / 33---240
+21 / 35---280
+32 / 38---340
+42 / 3-3--400
+52 / 3-5--460
+63 / 3-8--500
+73 / 3--3-560
+83 / 3--5-620
+93 / 3--8-660
+103 / 3---1720

Each row shows the cost of that upgrade level, not the cumulative total.

Attribute scaling · exact coefficients

UpgradeStrengthSkillBloodtingeArcane
+00.200.400.000.33
+10.210.430.000.35
+20.220.460.000.37
+30.230.490.000.39
+40.240.520.000.41
+50.250.550.000.44
+60.260.580.000.46
+70.270.610.000.48
+80.280.640.000.50
+90.290.670.000.52
+100.300.700.000.55

A coefficient does not directly give final damage. The bonus also depends on the attribute level and base damage.

Attacks · normal form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R11.10Physical301.00Normalsweeping arc is good against crowds
→ R1 (2e)1.12Physical301.02Normal
→ → R1 (3e)1.14Physical301.04Normal
→ → → R1 (4e)1.16Physical301.06Normal
R1 (backstep)1.00Physical25 (+10)1.00Normal
R1 (roll)1.00Physical25 (+10)1.00Normalfast startup after roll
R1 (forward quickstep)1.00Physical25 (+10)1.00Normaluseful for hit-and-run tactics
R1 (side quickstep)1.00Physical25 (+10)1.00Normaluseful for hit-and-run tactics
R1 (running)1.20Physical40 (+X)1.20Normal
R21.45Physical401.35Heavy
R2 (charged)1.80Blunt601.90Massivecontinuously hold the button to execute;very good damage multiplier
R2 (backstep)1.30Blunt35 (+10)1.20Normalgood damage
R2 (running)1.50Physical50 (+X)1.50Heavygood against crowds
R2 (forward jump)1.50Physical501.40Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.15Physical30 (+X)2.00Lightpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical501.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Attacks · transformed form

AttackDMG XTypeEnduranceRally ×ImpactCondition / detail
R10.95Physical200.95Light
→ R1 (2e)0.98Physical200.98Light
→ → R1 (3e)1.00Physical201.00Light
→ → → R1 (4e)1.00Physical201.00Light
R1 (backstep)1.00Thrust20 (+10)1.00Light
R1 (roll)0.95Physical20 (+10)0.95Light
R1 (forward quickstep)0.95Physical20 (+10)0.95Lightuseful for hit-and-run tactics
R1 (side quickstep)0.95Physical20 (+10)0.95Lightuseful for hit-and-run tactics
R1 (running)1.10Physical30 (+X)1.10Light
R21.30Thrust351.50Normalthrust damage type; good against specific foes
R2 (charged)1.60Blunt501.80Massivecontinuously hold the button to execute
R2 (backstep)1.25Physical30 (+10)1.25Normal
R2 (running)1.40Physical45 (+X)1.40Normal
R2 (forward jump)1.40Blunt501.40Normaltap forward on the stick just as you press R2 to execute
Transform Attack1.10Physical30 (+X)1.50Normalpress L1 while performing another action to execute; forced Guard Break
Plunge Attack1.40Physical501.40Massivepress R1 or R2 while falling to execute
Plunge Attack (2nd hit)0.90Blunt-0.00NormalPlunge (AoE)

Damage × and rally × are multipliers specific to each attack. The listed conditions determine when they apply.

Gems · variants

VariantGem slots
Beasthunter SaifRadial · Radial · Waning
Uncanny Beasthunter SaifRadial · Radial · Triangle
Lost Beasthunter SaifRadial · Triangle · Waning

Variants change the gem slots; the upgrade table retains the weapon’s stats.

Acquisition · wiki details

Normal: Treasure in (The Old Hunters DLC) : Hunter's Nightmare ; after climbing the ladder past the Old Hunter with Beast Cutter, follow the left-hand path past the red-eyed Old Hunter with the Beasthunter Saif. It is on the corpse by the ledge that drops back down into Corpse Canal. If you need further assistance to find the weapon, you can follow the full Hunter's Nightmare Map . Uncanny: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ] Lost: Sold by : Chalice Bath Messengers & Patches, the Spider ; Pthumeru L1, main area, 8i29rqz3 - [ video ]

Source : Bloodborne Wiki · CC BY-SA 3.0